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Autori principali: Xie, Yuhuan, Pan, Aoxuan, Lin, Ming-Xian, Huang, Wei, Huang, Yi-Hua, Qi, Xiaojuan
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2507.05819
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author Xie, Yuhuan
Pan, Aoxuan
Lin, Ming-Xian
Huang, Wei
Huang, Yi-Hua
Qi, Xiaojuan
author_facet Xie, Yuhuan
Pan, Aoxuan
Lin, Ming-Xian
Huang, Wei
Huang, Yi-Hua
Qi, Xiaojuan
contents Generative models have achieved significant progress in advancing 2D image editing, demonstrating exceptional precision and realism. However, they often struggle with consistency and object identity preservation due to their inherent pixel-manipulation nature. To address this limitation, we introduce a novel "2D-3D-2D" framework. Our approach begins by lifting 2D objects into 3D representation, enabling edits within a physically plausible, rigidity-constrained 3D environment. The edited 3D objects are then reprojected and seamlessly inpainted back into the original 2D image. In contrast to existing 2D editing methods, such as DragGAN and DragDiffusion, our method directly manipulates objects in a 3D environment. Extensive experiments highlight that our framework surpasses previous methods in general performance, delivering highly consistent edits while robustly preserving object identity.
format Preprint
id arxiv_https___arxiv_org_abs_2507_05819
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle 2D Instance Editing in 3D Space
Xie, Yuhuan
Pan, Aoxuan
Lin, Ming-Xian
Huang, Wei
Huang, Yi-Hua
Qi, Xiaojuan
Computer Vision and Pattern Recognition
Generative models have achieved significant progress in advancing 2D image editing, demonstrating exceptional precision and realism. However, they often struggle with consistency and object identity preservation due to their inherent pixel-manipulation nature. To address this limitation, we introduce a novel "2D-3D-2D" framework. Our approach begins by lifting 2D objects into 3D representation, enabling edits within a physically plausible, rigidity-constrained 3D environment. The edited 3D objects are then reprojected and seamlessly inpainted back into the original 2D image. In contrast to existing 2D editing methods, such as DragGAN and DragDiffusion, our method directly manipulates objects in a 3D environment. Extensive experiments highlight that our framework surpasses previous methods in general performance, delivering highly consistent edits while robustly preserving object identity.
title 2D Instance Editing in 3D Space
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2507.05819