CogniPlay: a work-in-progress Human-like model for General Game Playing

Fuente: arXiv
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Auteurs principaux: Rautureau, Aloïs, Piette, Éric
Format: Preprint
Publié: 2025
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author Rautureau, Aloïs
Piette, Éric
author_facet Rautureau, Aloïs
Piette, Éric
contents While AI systems have equaled or surpassed human performance in a wide variety of games such as Chess, Go, or Dota 2, describing these systems as truly "human-like" remains far-fetched. Despite their success, they fail to replicate the pattern-based, intuitive decision-making processes observed in human cognition. This paper presents an overview of findings from cognitive psychology and previous efforts to model human-like behavior in artificial agents, discusses their applicability to General Game Playing (GGP) and introduces our work-in-progress model based on these observations: CogniPlay.
format Preprint
id arxiv_https___arxiv_org_abs_2507_05868
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle CogniPlay: a work-in-progress Human-like model for General Game Playing
Rautureau, Aloïs
Piette, Éric
Artificial Intelligence
While AI systems have equaled or surpassed human performance in a wide variety of games such as Chess, Go, or Dota 2, describing these systems as truly "human-like" remains far-fetched. Despite their success, they fail to replicate the pattern-based, intuitive decision-making processes observed in human cognition. This paper presents an overview of findings from cognitive psychology and previous efforts to model human-like behavior in artificial agents, discusses their applicability to General Game Playing (GGP) and introduces our work-in-progress model based on these observations: CogniPlay.
title CogniPlay: a work-in-progress Human-like model for General Game Playing
topic Artificial Intelligence
url https://arxiv.org/abs/2507.05868