SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstruction

Fuente: arXiv
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Auteurs principaux: Yao, Wei, Xie, Shuzhao, Li, Letian, Zhang, Weixiang, Lai, Zhixin, Dai, Shiqi, Zhang, Ke, Wang, Zhi
Format: Preprint
Publié: 2025
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author Yao, Wei
Xie, Shuzhao
Li, Letian
Zhang, Weixiang
Lai, Zhixin
Dai, Shiqi
Zhang, Ke
Wang, Zhi
author_facet Yao, Wei
Xie, Shuzhao
Li, Letian
Zhang, Weixiang
Lai, Zhixin
Dai, Shiqi
Zhang, Ke
Wang, Zhi
contents Current 4D Gaussian frameworks for dynamic scene reconstruction deliver impressive visual fidelity and rendering speed, however, the inherent trade-off between storage costs and the ability to characterize complex physical motions significantly limits the practical application of these methods. To tackle these problems, we propose SD-GS, a compact and efficient dynamic Gaussian splatting framework for complex dynamic scene reconstruction, featuring two key contributions. First, we introduce a deformable anchor grid, a hierarchical and memory-efficient scene representation where each anchor point derives multiple 3D Gaussians in its local spatiotemporal region and serves as the geometric backbone of the 3D scene. Second, to enhance modeling capability for complex motions, we present a deformation-aware densification strategy that adaptively grows anchors in under-reconstructed high-dynamic regions while reducing redundancy in static areas, achieving superior visual quality with fewer anchors. Experimental results demonstrate that, compared to state-of-the-art methods, SD-GS achieves an average of 60\% reduction in model size and an average of 100\% improvement in FPS, significantly enhancing computational efficiency while maintaining or even surpassing visual quality.
format Preprint
id arxiv_https___arxiv_org_abs_2507_07465
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstruction
Yao, Wei
Xie, Shuzhao
Li, Letian
Zhang, Weixiang
Lai, Zhixin
Dai, Shiqi
Zhang, Ke
Wang, Zhi
Graphics
Computer Vision and Pattern Recognition
Current 4D Gaussian frameworks for dynamic scene reconstruction deliver impressive visual fidelity and rendering speed, however, the inherent trade-off between storage costs and the ability to characterize complex physical motions significantly limits the practical application of these methods. To tackle these problems, we propose SD-GS, a compact and efficient dynamic Gaussian splatting framework for complex dynamic scene reconstruction, featuring two key contributions. First, we introduce a deformable anchor grid, a hierarchical and memory-efficient scene representation where each anchor point derives multiple 3D Gaussians in its local spatiotemporal region and serves as the geometric backbone of the 3D scene. Second, to enhance modeling capability for complex motions, we present a deformation-aware densification strategy that adaptively grows anchors in under-reconstructed high-dynamic regions while reducing redundancy in static areas, achieving superior visual quality with fewer anchors. Experimental results demonstrate that, compared to state-of-the-art methods, SD-GS achieves an average of 60\% reduction in model size and an average of 100\% improvement in FPS, significantly enhancing computational efficiency while maintaining or even surpassing visual quality.
title SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstruction
topic Graphics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2507.07465