Non-linear, Team-based VR Training for Cardiac Arrest Care with enhanced CRM Toolkit

Fuente: arXiv
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Auteurs principaux: Kentros, Mike, Kamarianakis, Manos, Cole, Michael, Popov, Vitaliy, Protopsaltis, Antonis, Papagiannakis, George
Format: Preprint
Publié: 2025
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author Kentros, Mike
Kamarianakis, Manos
Cole, Michael
Popov, Vitaliy
Protopsaltis, Antonis
Papagiannakis, George
author_facet Kentros, Mike
Kamarianakis, Manos
Cole, Michael
Popov, Vitaliy
Protopsaltis, Antonis
Papagiannakis, George
contents This paper introduces iREACT, a novel VR simulation addressing key limitations in traditional cardiac arrest (CA) training. Conventional methods struggle to replicate the dynamic nature of real CA events, hindering Crew Resource Management (CRM) skill development. iREACT provides a non-linear, collaborative environment where teams respond to changing patient states, mirroring real CA complexities. By capturing multi-modal data (user actions, cognitive load, visual gaze) and offering real-time and post-session feedback, iREACT enhances CRM assessment beyond traditional methods. A formative evaluation with medical experts underscores its usability and educational value, with potential applications in other high-stakes training scenarios to improve teamwork, communication, and decision-making.
format Preprint
id arxiv_https___arxiv_org_abs_2507_08805
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Non-linear, Team-based VR Training for Cardiac Arrest Care with enhanced CRM Toolkit
Kentros, Mike
Kamarianakis, Manos
Cole, Michael
Popov, Vitaliy
Protopsaltis, Antonis
Papagiannakis, George
Human-Computer Interaction
Computers and Society
Graphics
This paper introduces iREACT, a novel VR simulation addressing key limitations in traditional cardiac arrest (CA) training. Conventional methods struggle to replicate the dynamic nature of real CA events, hindering Crew Resource Management (CRM) skill development. iREACT provides a non-linear, collaborative environment where teams respond to changing patient states, mirroring real CA complexities. By capturing multi-modal data (user actions, cognitive load, visual gaze) and offering real-time and post-session feedback, iREACT enhances CRM assessment beyond traditional methods. A formative evaluation with medical experts underscores its usability and educational value, with potential applications in other high-stakes training scenarios to improve teamwork, communication, and decision-making.
title Non-linear, Team-based VR Training for Cardiac Arrest Care with enhanced CRM Toolkit
topic Human-Computer Interaction
Computers and Society
Graphics
url https://arxiv.org/abs/2507.08805