Real-time and Controllable Reactive Motion Synthesis via Intention Guidance
Fuente:
arXiv
Saved in:
| Main Authors: | Zhang, Xiaotang, Chang, Ziyi, Men, Qianhui, Shum, Hubert |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Real‐Time and Controllable Reactive Motion Synthesis via Intention Guidance
by: Xiaotang Zhang, et al.
Published: (2025)
by: Xiaotang Zhang, et al.
Published: (2025)
Physics-Based Motion Tracking of Contact-Rich Interacting Characters
by: Zhang, Xiaotang, et al.
Published: (2026)
by: Zhang, Xiaotang, et al.
Published: (2026)
Physics‐Based Motion Tracking of Contact‐Rich Interacting Characters
by: Xiaotang Zhang, et al.
Published: (2026)
by: Xiaotang Zhang, et al.
Published: (2026)
Motion In-Betweening for Densely Interacting Characters
by: Zhang, Xiaotang, et al.
Published: (2025)
by: Zhang, Xiaotang, et al.
Published: (2025)
Large-Scale Multi-Character Interaction Synthesis
by: Chang, Ziyi, et al.
Published: (2025)
by: Chang, Ziyi, et al.
Published: (2025)
Real-time Diverse Motion In-betweening with Space-time Control
by: Chu, Yuchen, et al.
Published: (2024)
by: Chu, Yuchen, et al.
Published: (2024)
MAMM: Motion Control via Metric-Aligning Motion Matching
by: Agata, Naoki, et al.
Published: (2025)
by: Agata, Naoki, et al.
Published: (2025)
ReConForM : Real-time Contact-aware Motion Retargeting for more Diverse Character Morphologies
by: Cheynel, Théo, et al.
Published: (2025)
by: Cheynel, Théo, et al.
Published: (2025)
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
by: Zhu, Ruijie, et al.
Published: (2024)
by: Zhu, Ruijie, et al.
Published: (2024)
EVPGS: Enhanced View Prior Guidance for Splatting-based Extrapolated View Synthesis
by: Li, Jiahe, et al.
Published: (2025)
by: Li, Jiahe, et al.
Published: (2025)
TransVDM: Motion-Constrained Video Diffusion Model for Transparent Video Synthesis
by: Li, Menghao, et al.
Published: (2025)
by: Li, Menghao, et al.
Published: (2025)
Real-time High-resolution View Synthesis of Complex Scenes with Explicit 3D Visibility Reasoning
by: Zhou, Tiansong, et al.
Published: (2024)
by: Zhou, Tiansong, et al.
Published: (2024)
DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
by: Kratimenos, Agelos, et al.
Published: (2023)
by: Kratimenos, Agelos, et al.
Published: (2023)
Real-time Animation Generation and Control on Rigged Models via Large Language Models
by: Huang, Han, et al.
Published: (2023)
by: Huang, Han, et al.
Published: (2023)
SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data
by: Ponton, Jose Luis, et al.
Published: (2023)
by: Ponton, Jose Luis, et al.
Published: (2023)
AdaptDiff: Adaptive Guidance in Diffusion Models for Diverse and Identity-Consistent Face Synthesis (Student Abstract)
by: Caldeira, Eduarda, et al.
Published: (2026)
by: Caldeira, Eduarda, et al.
Published: (2026)
Interactive Drawing Guidance for Anime Illustrations with Diffusion Model
by: Chen, Chuang, et al.
Published: (2025)
by: Chen, Chuang, et al.
Published: (2025)
PartMotionEdit: Fine-Grained Text-Driven 3D Human Motion Editing via Part-Level Modulation
by: Yang, Yujie, et al.
Published: (2025)
by: Yang, Yujie, et al.
Published: (2025)
DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control
by: Zhao, Kaifeng, et al.
Published: (2024)
by: Zhao, Kaifeng, et al.
Published: (2024)
TLControl: Trajectory and Language Control for Human Motion Synthesis
by: Wan, Weilin, et al.
Published: (2023)
by: Wan, Weilin, et al.
Published: (2023)
Text‐Guided Interactive Scene Synthesis with Scene Prior Guidance
by: Shaoheng Fang, et al.
Published: (2025)
by: Shaoheng Fang, et al.
Published: (2025)
Event-T2M: Event-level Conditioning for Complex Text-to-Motion Synthesis
by: Hong, Seong-Eun, et al.
Published: (2026)
by: Hong, Seong-Eun, et al.
Published: (2026)
Motion Synthesis with Sparse and Flexible Keyjoint Control
by: Hwang, Inwoo, et al.
Published: (2025)
by: Hwang, Inwoo, et al.
Published: (2025)
MultiAct: Text-to-Motion Generation from Composite Text via Tailored Attention Guidance
by: Sala, Nathan, et al.
Published: (2026)
by: Sala, Nathan, et al.
Published: (2026)
Neural Super-Resolution for Real-time Rendering with Radiance Demodulation
by: Li, Jia, et al.
Published: (2023)
by: Li, Jia, et al.
Published: (2023)
ReConForM : Real‐time Contact‐aware Motion Retargeting for more Diverse Character Morphologies
by: T. Cheynel, et al.
Published: (2025)
by: T. Cheynel, et al.
Published: (2025)
MotionAgent: Fine-grained Controllable Video Generation via Motion Field Agent
by: Liao, Xinyao, et al.
Published: (2025)
by: Liao, Xinyao, et al.
Published: (2025)
Continuous Control of Editing Models via Adaptive-Origin Guidance
by: Wolf, Alon, et al.
Published: (2026)
by: Wolf, Alon, et al.
Published: (2026)
MotionPersona: Characteristics-aware Locomotion Control
by: Shi, Mingyi, et al.
Published: (2025)
by: Shi, Mingyi, et al.
Published: (2025)
Neural Scene Baking for Permutation Invariant Transparency Rendering with Real-time Global Illumination
by: Zhang, Ziyang, et al.
Published: (2024)
by: Zhang, Ziyang, et al.
Published: (2024)
Real-time Rendering with a Neural Irradiance Volume
by: Coomans, Arno, et al.
Published: (2026)
by: Coomans, Arno, et al.
Published: (2026)
MotionDuet: Dual-Conditioned 3D Human Motion Generation with Video-Regularized Text Learning
by: Zhang, Yi-Yang, et al.
Published: (2025)
by: Zhang, Yi-Yang, et al.
Published: (2025)
BiPO: Bidirectional Partial Occlusion Network for Text-to-Motion Synthesis
by: Hong, Seong-Eun, et al.
Published: (2024)
by: Hong, Seong-Eun, et al.
Published: (2024)
Scalable Motion In-betweening via Diffusion and Physics-Based Character Adaptation
by: Qin, Jia
Published: (2025)
by: Qin, Jia
Published: (2025)
FreeMusco: Motion-Free Learning of Latent Control for Morphology-Adaptive Locomotion in Musculoskeletal Characters
by: Kim, Minkwan, et al.
Published: (2025)
by: Kim, Minkwan, et al.
Published: (2025)
Adaptive Interpolation-Synthesis for Motion In-Betweening on Keyframe-Based Animation
by: Raël, Anton, et al.
Published: (2026)
by: Raël, Anton, et al.
Published: (2026)
A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
by: Katsumata, Kai, et al.
Published: (2023)
by: Katsumata, Kai, et al.
Published: (2023)
Improving Sparse IMU-based Motion Capture with Motion Label Smoothing
by: Meng, Zhaorui, et al.
Published: (2025)
by: Meng, Zhaorui, et al.
Published: (2025)
A Plug-and-Play Multi-Criteria Guidance for Diverse In-Betweening Human Motion Generation
by: Yu, Hua, et al.
Published: (2025)
by: Yu, Hua, et al.
Published: (2025)
Improving Global Motion Estimation in Sparse IMU-based Motion Capture with Physics
by: Yi, Xinyu, et al.
Published: (2025)
by: Yi, Xinyu, et al.
Published: (2025)
Similar Items
-
Real‐Time and Controllable Reactive Motion Synthesis via Intention Guidance
by: Xiaotang Zhang, et al.
Published: (2025) -
Physics-Based Motion Tracking of Contact-Rich Interacting Characters
by: Zhang, Xiaotang, et al.
Published: (2026) -
Physics‐Based Motion Tracking of Contact‐Rich Interacting Characters
by: Xiaotang Zhang, et al.
Published: (2026) -
Motion In-Betweening for Densely Interacting Characters
by: Zhang, Xiaotang, et al.
Published: (2025) -
Large-Scale Multi-Character Interaction Synthesis
by: Chang, Ziyi, et al.
Published: (2025)