Dynamic Pacing for Real-time Satellite Traffic

Fuente: arXiv
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Autori principali: Gottipati, Aashish, Qiu, Lili
Natura: Preprint
Pubblicazione: 2025
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author Gottipati, Aashish
Qiu, Lili
author_facet Gottipati, Aashish
Qiu, Lili
contents Google's congestion control (GCC) has become a cornerstone for real-time video and audio communication, yet its performance remains fragile in emerging Low Earth Orbit (LEO) networks. In this paper, we study the behavior of videoconferencing systems in LEO constellations. We observe that video quality degrades due to inherent delays and network instability introduced by the high altitude and rapid movement of LEO satellites, with these effects exacerbated by WebRTC's conventional "one-size-fits-all" sender-side pacing queue management. To address these challenges, we introduce a data-driven queue management mechanism that tunes the maximum pacing queue capacity based on predicted handover activity, minimizing latency during no-handover periods and prioritizing stability when entering periods of increased handover activity. Our method yields up to 3x improvements in video bitrate and reduces freeze rate by 62% in emulation, while delivering up to a 41% reduction in freeze rate and 40% decrease in mean packet loss on real Starlink constellations compared to WebRTC's default pacing queue policy.
format Preprint
id arxiv_https___arxiv_org_abs_2507_09798
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Dynamic Pacing for Real-time Satellite Traffic
Gottipati, Aashish
Qiu, Lili
Networking and Internet Architecture
Google's congestion control (GCC) has become a cornerstone for real-time video and audio communication, yet its performance remains fragile in emerging Low Earth Orbit (LEO) networks. In this paper, we study the behavior of videoconferencing systems in LEO constellations. We observe that video quality degrades due to inherent delays and network instability introduced by the high altitude and rapid movement of LEO satellites, with these effects exacerbated by WebRTC's conventional "one-size-fits-all" sender-side pacing queue management. To address these challenges, we introduce a data-driven queue management mechanism that tunes the maximum pacing queue capacity based on predicted handover activity, minimizing latency during no-handover periods and prioritizing stability when entering periods of increased handover activity. Our method yields up to 3x improvements in video bitrate and reduces freeze rate by 62% in emulation, while delivering up to a 41% reduction in freeze rate and 40% decrease in mean packet loss on real Starlink constellations compared to WebRTC's default pacing queue policy.
title Dynamic Pacing for Real-time Satellite Traffic
topic Networking and Internet Architecture
url https://arxiv.org/abs/2507.09798