Play Style Identification Using Low-Level Representations of Play Traces in MicroRTS

Fuente: arXiv
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Auteurs principaux: Xia, Ruizhe Yu, Gow, Jeremy, Lucas, Simon
Format: Preprint
Publié: 2025
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author Xia, Ruizhe Yu
Gow, Jeremy
Lucas, Simon
author_facet Xia, Ruizhe Yu
Gow, Jeremy
Lucas, Simon
contents Play style identification can provide valuable game design insights and enable adaptive experiences, with the potential to improve game playing agents. Previous work relies on domain knowledge to construct play trace representations using handcrafted features. More recent approaches incorporate the sequential structure of play traces but still require some level of domain abstraction. In this study, we explore the use of unsupervised CNN-LSTM autoencoder models to obtain latent representations directly from low-level play trace data in MicroRTS. We demonstrate that this approach yields a meaningful separation of different game playing agents in the latent space, reducing reliance on domain expertise and its associated biases. This latent space is then used to guide the exploration of diverse play styles within studied AI players.
format Preprint
id arxiv_https___arxiv_org_abs_2507_10172
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Play Style Identification Using Low-Level Representations of Play Traces in MicroRTS
Xia, Ruizhe Yu
Gow, Jeremy
Lucas, Simon
Machine Learning
Artificial Intelligence
Play style identification can provide valuable game design insights and enable adaptive experiences, with the potential to improve game playing agents. Previous work relies on domain knowledge to construct play trace representations using handcrafted features. More recent approaches incorporate the sequential structure of play traces but still require some level of domain abstraction. In this study, we explore the use of unsupervised CNN-LSTM autoencoder models to obtain latent representations directly from low-level play trace data in MicroRTS. We demonstrate that this approach yields a meaningful separation of different game playing agents in the latent space, reducing reliance on domain expertise and its associated biases. This latent space is then used to guide the exploration of diverse play styles within studied AI players.
title Play Style Identification Using Low-Level Representations of Play Traces in MicroRTS
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2507.10172