Should We Ever Prefer Decision Transformer for Offline Reinforcement Learning?

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Hauptverfasser: Omori, Yumi, Dong, Zixuan, Ross, Keith
Format: Preprint
Veröffentlicht: 2025
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author Omori, Yumi
Dong, Zixuan
Ross, Keith
author_facet Omori, Yumi
Dong, Zixuan
Ross, Keith
contents In recent years, extensive work has explored the application of the Transformer architecture to reinforcement learning problems. Among these, Decision Transformer (DT) has gained particular attention in the context of offline reinforcement learning due to its ability to frame return-conditioned policy learning as a sequence modeling task. Most recently, Bhargava et al. (2024) provided a systematic comparison of DT with more conventional MLP-based offline RL algorithms, including Behavior Cloning (BC) and Conservative Q-Learning (CQL), and claimed that DT exhibits superior performance in sparse-reward and low-quality data settings. In this paper, through experimentation on robotic manipulation tasks (Robomimic) and locomotion benchmarks (D4RL), we show that MLP-based Filtered Behavior Cloning (FBC) achieves competitive or superior performance compared to DT in sparse-reward environments. FBC simply filters out low-performing trajectories from the dataset and then performs ordinary behavior cloning on the filtered dataset. FBC is not only very straightforward, but it also requires less training data and is computationally more efficient. The results therefore suggest that DT is not preferable for sparse-reward environments. From prior work, arguably, DT is also not preferable for dense-reward environments. Thus, we pose the question: Is DT ever preferable?
format Preprint
id arxiv_https___arxiv_org_abs_2507_10174
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Should We Ever Prefer Decision Transformer for Offline Reinforcement Learning?
Omori, Yumi
Dong, Zixuan
Ross, Keith
Artificial Intelligence
Machine Learning
In recent years, extensive work has explored the application of the Transformer architecture to reinforcement learning problems. Among these, Decision Transformer (DT) has gained particular attention in the context of offline reinforcement learning due to its ability to frame return-conditioned policy learning as a sequence modeling task. Most recently, Bhargava et al. (2024) provided a systematic comparison of DT with more conventional MLP-based offline RL algorithms, including Behavior Cloning (BC) and Conservative Q-Learning (CQL), and claimed that DT exhibits superior performance in sparse-reward and low-quality data settings. In this paper, through experimentation on robotic manipulation tasks (Robomimic) and locomotion benchmarks (D4RL), we show that MLP-based Filtered Behavior Cloning (FBC) achieves competitive or superior performance compared to DT in sparse-reward environments. FBC simply filters out low-performing trajectories from the dataset and then performs ordinary behavior cloning on the filtered dataset. FBC is not only very straightforward, but it also requires less training data and is computationally more efficient. The results therefore suggest that DT is not preferable for sparse-reward environments. From prior work, arguably, DT is also not preferable for dense-reward environments. Thus, we pose the question: Is DT ever preferable?
title Should We Ever Prefer Decision Transformer for Offline Reinforcement Learning?
topic Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2507.10174