The Value Problem for Weighted Timed Games with Two Clocks is Undecidable

Fuente: arXiv
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Autores principales: Guilmant, Quentin, Ouaknine, Joël, Vialard, Isa
Formato: Preprint
Publicado: 2025
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author Guilmant, Quentin
Ouaknine, Joël
Vialard, Isa
author_facet Guilmant, Quentin
Ouaknine, Joël
Vialard, Isa
contents The Value Problem for weighted timed games (WTGs) consists in determining, given a two-player weighted timed game with a reachability objective and a rational threshold, whether or not the value of the game exceeds the threshold. This problem was shown to be undecidable some ten years ago for WTGs making use of at least three clocks, and is known to be decidable for single-clock WTGs. In this paper, we establish undecidability for two-clock WTGs making use of non-negative weights, even in a time-bounded setting, closing the last remaining major gap in our algorithmic understanding of WTGs.
format Preprint
id arxiv_https___arxiv_org_abs_2507_10550
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle The Value Problem for Weighted Timed Games with Two Clocks is Undecidable
Guilmant, Quentin
Ouaknine, Joël
Vialard, Isa
Computer Science and Game Theory
The Value Problem for weighted timed games (WTGs) consists in determining, given a two-player weighted timed game with a reachability objective and a rational threshold, whether or not the value of the game exceeds the threshold. This problem was shown to be undecidable some ten years ago for WTGs making use of at least three clocks, and is known to be decidable for single-clock WTGs. In this paper, we establish undecidability for two-clock WTGs making use of non-negative weights, even in a time-bounded setting, closing the last remaining major gap in our algorithmic understanding of WTGs.
title The Value Problem for Weighted Timed Games with Two Clocks is Undecidable
topic Computer Science and Game Theory
url https://arxiv.org/abs/2507.10550