Tactical Decision for Multi-UGV Confrontation with a Vision-Language Model-Based Commander
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arXiv
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| Autores principales: | , , |
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| Formato: | Preprint |
| Publicado: |
2025
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| Acceso en línea: | |
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| _version_ | 1866909689935036416 |
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| author | Wang, Li Wu, Qizhen Chen, Lei |
| author_facet | Wang, Li Wu, Qizhen Chen, Lei |
| contents | In multiple unmanned ground vehicle confrontations, autonomously evolving multi-agent tactical decisions from situational awareness remain a significant challenge. Traditional handcraft rule-based methods become vulnerable in the complicated and transient battlefield environment, and current reinforcement learning methods mainly focus on action manipulation instead of strategic decisions due to lack of interpretability. Here, we propose a vision-language model-based commander to address the issue of intelligent perception-to-decision reasoning in autonomous confrontations. Our method integrates a vision language model for scene understanding and a lightweight large language model for strategic reasoning, achieving unified perception and decision within a shared semantic space, with strong adaptability and interpretability. Unlike rule-based search and reinforcement learning methods, the combination of the two modules establishes a full-chain process, reflecting the cognitive process of human commanders. Simulation and ablation experiments validate that the proposed approach achieves a win rate of over 80% compared with baseline models. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2507_11079 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | Tactical Decision for Multi-UGV Confrontation with a Vision-Language Model-Based Commander Wang, Li Wu, Qizhen Chen, Lei Artificial Intelligence In multiple unmanned ground vehicle confrontations, autonomously evolving multi-agent tactical decisions from situational awareness remain a significant challenge. Traditional handcraft rule-based methods become vulnerable in the complicated and transient battlefield environment, and current reinforcement learning methods mainly focus on action manipulation instead of strategic decisions due to lack of interpretability. Here, we propose a vision-language model-based commander to address the issue of intelligent perception-to-decision reasoning in autonomous confrontations. Our method integrates a vision language model for scene understanding and a lightweight large language model for strategic reasoning, achieving unified perception and decision within a shared semantic space, with strong adaptability and interpretability. Unlike rule-based search and reinforcement learning methods, the combination of the two modules establishes a full-chain process, reflecting the cognitive process of human commanders. Simulation and ablation experiments validate that the proposed approach achieves a win rate of over 80% compared with baseline models. |
| title | Tactical Decision for Multi-UGV Confrontation with a Vision-Language Model-Based Commander |
| topic | Artificial Intelligence |
| url | https://arxiv.org/abs/2507.11079 |