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Autori principali: Finocchiaro, Antonio, Farinella, Giovanni Maria, Furnari, Antonino
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2507.12292
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author Finocchiaro, Antonio
Farinella, Giovanni Maria
Furnari, Antonino
author_facet Finocchiaro, Antonio
Farinella, Giovanni Maria
Furnari, Antonino
contents Calisthenics skill classification is the computer vision task of inferring the skill performed by an athlete from images, enabling automatic performance assessment and personalized analytics. Traditional methods for calisthenics skill recognition are based on pose estimation methods to determine the position of skeletal data from images, which is later fed to a classification algorithm to infer the performed skill. Despite the progress in human pose estimation algorithms, they still involve high computational costs, long inference times, and complex setups, which limit the applicability of such approaches in real-time applications or mobile devices. This work proposes a direct approach to calisthenics skill recognition, which leverages depth estimation and athlete patch retrieval to avoid the computationally expensive human pose estimation module. Using Depth Anything V2 for depth estimation and YOLOv10 for athlete localization, we segment the subject from the background rather than relying on traditional pose estimation techniques. This strategy increases efficiency, reduces inference time, and improves classification accuracy. Our approach significantly outperforms skeleton-based methods, achieving 38.3x faster inference with RGB image patches and improved classification accuracy with depth patches (0.837 vs. 0.815). Beyond these performance gains, the modular design of our pipeline allows for flexible replacement of components, enabling future enhancements and adaptation to real-world applications.
format Preprint
id arxiv_https___arxiv_org_abs_2507_12292
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Efficient Calisthenics Skills Classification through Foreground Instance Selection and Depth Estimation
Finocchiaro, Antonio
Farinella, Giovanni Maria
Furnari, Antonino
Computer Vision and Pattern Recognition
Calisthenics skill classification is the computer vision task of inferring the skill performed by an athlete from images, enabling automatic performance assessment and personalized analytics. Traditional methods for calisthenics skill recognition are based on pose estimation methods to determine the position of skeletal data from images, which is later fed to a classification algorithm to infer the performed skill. Despite the progress in human pose estimation algorithms, they still involve high computational costs, long inference times, and complex setups, which limit the applicability of such approaches in real-time applications or mobile devices. This work proposes a direct approach to calisthenics skill recognition, which leverages depth estimation and athlete patch retrieval to avoid the computationally expensive human pose estimation module. Using Depth Anything V2 for depth estimation and YOLOv10 for athlete localization, we segment the subject from the background rather than relying on traditional pose estimation techniques. This strategy increases efficiency, reduces inference time, and improves classification accuracy. Our approach significantly outperforms skeleton-based methods, achieving 38.3x faster inference with RGB image patches and improved classification accuracy with depth patches (0.837 vs. 0.815). Beyond these performance gains, the modular design of our pipeline allows for flexible replacement of components, enabling future enhancements and adaptation to real-world applications.
title Efficient Calisthenics Skills Classification through Foreground Instance Selection and Depth Estimation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2507.12292