N Bugs on a Circle

Fuente: arXiv
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Autori principali: Briley, Josh, Quaife, Bryan
Natura: Preprint
Pubblicazione: 2025
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author Briley, Josh
Quaife, Bryan
author_facet Briley, Josh
Quaife, Bryan
contents We describe and analyze a generalization of the classic ``Four Bugs on a Square'' cyclic pursuit problem. Instead of allowing the bugs to spiral towards one another, we constrain $N$ bugs to the perimeter of the unit circle. Depending on their configuration, each bug moves either clockwise or counterclockwise with a constant angular speed, or remains stationary. Unlike the original problem where bugs always coalesce, this generalization produces three possible steady states: all bugs coalescing to a single point, clusters of bugs located at two antipodal points, or bugs entering a stable infinite chase cycle where they never meet. We analyze the stability of these steady states and calculate the probability that randomly initialized bugs reach each state. For $N \leq 4$, we derive exact analytical expressions for these probabilities. For larger values, we employ Monte Carlo simulations to estimate the probability of coalescing, finding it approximately follows an inverse square root relationship with the number of bugs. This generalization reveals rich dynamical behaviors that are absent in the classic problem. Our analysis provides insight into how restricting the bugs to the circle's perimeter fundamentally alters the long-term behavior of pursuing agents compared to unrestricted pursuit problems.
format Preprint
id arxiv_https___arxiv_org_abs_2507_13333
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle N Bugs on a Circle
Briley, Josh
Quaife, Bryan
Dynamical Systems
Numerical Analysis
We describe and analyze a generalization of the classic ``Four Bugs on a Square'' cyclic pursuit problem. Instead of allowing the bugs to spiral towards one another, we constrain $N$ bugs to the perimeter of the unit circle. Depending on their configuration, each bug moves either clockwise or counterclockwise with a constant angular speed, or remains stationary. Unlike the original problem where bugs always coalesce, this generalization produces three possible steady states: all bugs coalescing to a single point, clusters of bugs located at two antipodal points, or bugs entering a stable infinite chase cycle where they never meet. We analyze the stability of these steady states and calculate the probability that randomly initialized bugs reach each state. For $N \leq 4$, we derive exact analytical expressions for these probabilities. For larger values, we employ Monte Carlo simulations to estimate the probability of coalescing, finding it approximately follows an inverse square root relationship with the number of bugs. This generalization reveals rich dynamical behaviors that are absent in the classic problem. Our analysis provides insight into how restricting the bugs to the circle's perimeter fundamentally alters the long-term behavior of pursuing agents compared to unrestricted pursuit problems.
title N Bugs on a Circle
topic Dynamical Systems
Numerical Analysis
url https://arxiv.org/abs/2507.13333