Adaptive 3D Gaussian Splatting Video Streaming

Fuente: arXiv
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Hauptverfasser: Gong, Han, Li, Qiyue, Liu, Zhi, Zhou, Hao, Zhou, Peng Yuan, Li, Zhu, Li, Jie
Format: Preprint
Veröffentlicht: 2025
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author Gong, Han
Li, Qiyue
Liu, Zhi
Zhou, Hao
Zhou, Peng Yuan
Li, Zhu
Li, Jie
author_facet Gong, Han
Li, Qiyue
Liu, Zhi
Zhou, Hao
Zhou, Peng Yuan
Li, Zhu
Li, Jie
contents The advent of 3D Gaussian splatting (3DGS) has significantly enhanced the quality of volumetric video representation. Meanwhile, in contrast to conventional volumetric video, 3DGS video poses significant challenges for streaming due to its substantially larger data volume and the heightened complexity involved in compression and transmission. To address these issues, we introduce an innovative framework for 3DGS volumetric video streaming. Specifically, we design a 3DGS video construction method based on the Gaussian deformation field. By employing hybrid saliency tiling and differentiated quality modeling of 3DGS video, we achieve efficient data compression and adaptation to bandwidth fluctuations while ensuring high transmission quality. Then we build a complete 3DGS video streaming system and validate the transmission performance. Through experimental evaluation, our method demonstrated superiority over existing approaches in various aspects, including video quality, compression effectiveness, and transmission rate.
format Preprint
id arxiv_https___arxiv_org_abs_2507_14432
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Adaptive 3D Gaussian Splatting Video Streaming
Gong, Han
Li, Qiyue
Liu, Zhi
Zhou, Hao
Zhou, Peng Yuan
Li, Zhu
Li, Jie
Computer Vision and Pattern Recognition
Multimedia
The advent of 3D Gaussian splatting (3DGS) has significantly enhanced the quality of volumetric video representation. Meanwhile, in contrast to conventional volumetric video, 3DGS video poses significant challenges for streaming due to its substantially larger data volume and the heightened complexity involved in compression and transmission. To address these issues, we introduce an innovative framework for 3DGS volumetric video streaming. Specifically, we design a 3DGS video construction method based on the Gaussian deformation field. By employing hybrid saliency tiling and differentiated quality modeling of 3DGS video, we achieve efficient data compression and adaptation to bandwidth fluctuations while ensuring high transmission quality. Then we build a complete 3DGS video streaming system and validate the transmission performance. Through experimental evaluation, our method demonstrated superiority over existing approaches in various aspects, including video quality, compression effectiveness, and transmission rate.
title Adaptive 3D Gaussian Splatting Video Streaming
topic Computer Vision and Pattern Recognition
Multimedia
url https://arxiv.org/abs/2507.14432