Adaptive 3D Gaussian Splatting Video Streaming: Visual Saliency-Aware Tiling and Meta-Learning-Based Bitrate Adaptation

Fuente: arXiv
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Autori principali: Gong, Han, Li, Qiyue, Li, Jie, Liu, Zhi
Natura: Preprint
Pubblicazione: 2025
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author Gong, Han
Li, Qiyue
Li, Jie
Liu, Zhi
author_facet Gong, Han
Li, Qiyue
Li, Jie
Liu, Zhi
contents 3D Gaussian splatting video (3DGS) streaming has recently emerged as a research hotspot in both academia and industry, owing to its impressive ability to deliver immersive 3D video experiences. However, research in this area is still in its early stages, and several fundamental challenges, such as tiling, quality assessment, and bitrate adaptation, require further investigation. In this paper, we tackle these challenges by proposing a comprehensive set of solutions. Specifically, we propose an adaptive 3DGS tiling technique guided by saliency analysis, which integrates both spatial and temporal features. Each tile is encoded into versions possessing dedicated deformation fields and multiple quality levels for adaptive selection. We also introduce a novel quality assessment framework for 3DGS video that jointly evaluates spatial-domain degradation in 3DGS representations during streaming and the quality of the resulting 2D rendered images. Additionally, we develop a meta-learning-based adaptive bitrate algorithm specifically tailored for 3DGS video streaming, achieving optimal performance across varying network conditions. Extensive experiments demonstrate that our proposed approaches significantly outperform state-of-the-art methods.
format Preprint
id arxiv_https___arxiv_org_abs_2507_14454
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Adaptive 3D Gaussian Splatting Video Streaming: Visual Saliency-Aware Tiling and Meta-Learning-Based Bitrate Adaptation
Gong, Han
Li, Qiyue
Li, Jie
Liu, Zhi
Computer Vision and Pattern Recognition
Multimedia
Image and Video Processing
3D Gaussian splatting video (3DGS) streaming has recently emerged as a research hotspot in both academia and industry, owing to its impressive ability to deliver immersive 3D video experiences. However, research in this area is still in its early stages, and several fundamental challenges, such as tiling, quality assessment, and bitrate adaptation, require further investigation. In this paper, we tackle these challenges by proposing a comprehensive set of solutions. Specifically, we propose an adaptive 3DGS tiling technique guided by saliency analysis, which integrates both spatial and temporal features. Each tile is encoded into versions possessing dedicated deformation fields and multiple quality levels for adaptive selection. We also introduce a novel quality assessment framework for 3DGS video that jointly evaluates spatial-domain degradation in 3DGS representations during streaming and the quality of the resulting 2D rendered images. Additionally, we develop a meta-learning-based adaptive bitrate algorithm specifically tailored for 3DGS video streaming, achieving optimal performance across varying network conditions. Extensive experiments demonstrate that our proposed approaches significantly outperform state-of-the-art methods.
title Adaptive 3D Gaussian Splatting Video Streaming: Visual Saliency-Aware Tiling and Meta-Learning-Based Bitrate Adaptation
topic Computer Vision and Pattern Recognition
Multimedia
Image and Video Processing
url https://arxiv.org/abs/2507.14454