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Bibliographic Details
Main Author: Ray, Nicolas
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2507.15404
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author Ray, Nicolas
author_facet Ray, Nicolas
contents Extracting a quad mesh from a grid preserving map is straightforward in theory, but typical inputs are not exactly grid preserving maps. Previous works can manage minor deviations from grid preserving maps, but without a clear specification of what is acceptable. This work clarifies how typical inputs differ from a grid preserving map, and shows how the differences with a grid preserving map can be reflected by a sequence of operations acting on a discrete structure. It opens research opportunities for the design of a robust quad extraction algorithm.
format Preprint
id arxiv_https___arxiv_org_abs_2507_15404
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle On Quad Mesh Extraction From Messy Grid Preserving Maps
Ray, Nicolas
Computational Geometry
Extracting a quad mesh from a grid preserving map is straightforward in theory, but typical inputs are not exactly grid preserving maps. Previous works can manage minor deviations from grid preserving maps, but without a clear specification of what is acceptable. This work clarifies how typical inputs differ from a grid preserving map, and shows how the differences with a grid preserving map can be reflected by a sequence of operations acting on a discrete structure. It opens research opportunities for the design of a robust quad extraction algorithm.
title On Quad Mesh Extraction From Messy Grid Preserving Maps
topic Computational Geometry
url https://arxiv.org/abs/2507.15404