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Main Authors: Schwartz, Lou, Ghoniem, Mohammad, Maquil, Valérie, Coppens, Adrien, Hermen, Johannes
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2507.15433
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author Schwartz, Lou
Ghoniem, Mohammad
Maquil, Valérie
Coppens, Adrien
Hermen, Johannes
author_facet Schwartz, Lou
Ghoniem, Mohammad
Maquil, Valérie
Coppens, Adrien
Hermen, Johannes
contents Wall-Sized Displays have spatial characteristics that are difficult to address during user interface design. The design at scale 1:1 could be part of the solution. In this paper, we present the results of two user studies and one technology review, exploring the usability of popular, desktop-optimized prototyping tools, for designing at scale on Wall-Sized Displays. We considered two wall-sized display setups, and three different interaction methods: touch, a keyboard equipped with a touchpad, and a tablet. We observed that designing at scale 1:1 was appreciated. Tablet-based interaction proved to be the most comfortable interaction method, and a mix of interaction modalities is promising. In addition, care must be given to the surrounding environment, such as furniture. We propose twelve design guidelines for a design tool dedicated to this specific context. Overall, existing user interface design tools do not yet fully support design on and for wall-sized displays and require further considerations in terms of placement of user interface elements and the provision of additional features.
format Preprint
id arxiv_https___arxiv_org_abs_2507_15433
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Designing at 1:1 Scale on Wall-Sized Displays Using Existing UI Design Tools
Schwartz, Lou
Ghoniem, Mohammad
Maquil, Valérie
Coppens, Adrien
Hermen, Johannes
Human-Computer Interaction
Wall-Sized Displays have spatial characteristics that are difficult to address during user interface design. The design at scale 1:1 could be part of the solution. In this paper, we present the results of two user studies and one technology review, exploring the usability of popular, desktop-optimized prototyping tools, for designing at scale on Wall-Sized Displays. We considered two wall-sized display setups, and three different interaction methods: touch, a keyboard equipped with a touchpad, and a tablet. We observed that designing at scale 1:1 was appreciated. Tablet-based interaction proved to be the most comfortable interaction method, and a mix of interaction modalities is promising. In addition, care must be given to the surrounding environment, such as furniture. We propose twelve design guidelines for a design tool dedicated to this specific context. Overall, existing user interface design tools do not yet fully support design on and for wall-sized displays and require further considerations in terms of placement of user interface elements and the provision of additional features.
title Designing at 1:1 Scale on Wall-Sized Displays Using Existing UI Design Tools
topic Human-Computer Interaction
url https://arxiv.org/abs/2507.15433