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| Main Authors: | , , , , |
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| Format: | Preprint |
| Published: |
2025
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| Subjects: | |
| Online Access: | https://arxiv.org/abs/2507.15433 |
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| _version_ | 1866918099759923200 |
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| author | Schwartz, Lou Ghoniem, Mohammad Maquil, Valérie Coppens, Adrien Hermen, Johannes |
| author_facet | Schwartz, Lou Ghoniem, Mohammad Maquil, Valérie Coppens, Adrien Hermen, Johannes |
| contents | Wall-Sized Displays have spatial characteristics that are difficult to address during user interface design. The design at scale 1:1 could be part of the solution. In this paper, we present the results of two user studies and one technology review, exploring the usability of popular, desktop-optimized prototyping tools, for designing at scale on Wall-Sized Displays. We considered two wall-sized display setups, and three different interaction methods: touch, a keyboard equipped with a touchpad, and a tablet. We observed that designing at scale 1:1 was appreciated. Tablet-based interaction proved to be the most comfortable interaction method, and a mix of interaction modalities is promising. In addition, care must be given to the surrounding environment, such as furniture. We propose twelve design guidelines for a design tool dedicated to this specific context. Overall, existing user interface design tools do not yet fully support design on and for wall-sized displays and require further considerations in terms of placement of user interface elements and the provision of additional features. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2507_15433 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | Designing at 1:1 Scale on Wall-Sized Displays Using Existing UI Design Tools Schwartz, Lou Ghoniem, Mohammad Maquil, Valérie Coppens, Adrien Hermen, Johannes Human-Computer Interaction Wall-Sized Displays have spatial characteristics that are difficult to address during user interface design. The design at scale 1:1 could be part of the solution. In this paper, we present the results of two user studies and one technology review, exploring the usability of popular, desktop-optimized prototyping tools, for designing at scale on Wall-Sized Displays. We considered two wall-sized display setups, and three different interaction methods: touch, a keyboard equipped with a touchpad, and a tablet. We observed that designing at scale 1:1 was appreciated. Tablet-based interaction proved to be the most comfortable interaction method, and a mix of interaction modalities is promising. In addition, care must be given to the surrounding environment, such as furniture. We propose twelve design guidelines for a design tool dedicated to this specific context. Overall, existing user interface design tools do not yet fully support design on and for wall-sized displays and require further considerations in terms of placement of user interface elements and the provision of additional features. |
| title | Designing at 1:1 Scale on Wall-Sized Displays Using Existing UI Design Tools |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2507.15433 |