TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II

Fuente: arXiv
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Autori principali: Ma, Weiyu, Jiang, Jiwen, Fu, Haobo, Zhang, Haifeng
Natura: Preprint
Pubblicazione: 2025
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author Ma, Weiyu
Jiang, Jiwen
Fu, Haobo
Zhang, Haifeng
author_facet Ma, Weiyu
Jiang, Jiwen
Fu, Haobo
Zhang, Haifeng
contents We present an adapter-based approach for tactical conditioning of StarCraft II AI agents. Current agents, while powerful, lack the ability to adapt their strategies based on high-level tactical directives. Our method freezes a pre-trained policy network (DI-Star) and attaches lightweight adapter modules to each action head, conditioned on a tactical tensor that encodes strategic preferences. By training these adapters with KL divergence constraints, we ensure the policy maintains core competencies while exhibiting tactical variations. Experimental results show our approach successfully modulates agent behavior across tactical dimensions including aggression, expansion patterns, and technology preferences, while maintaining competitive performance. Our method enables flexible tactical control with minimal computational overhead, offering practical strategy customization for complex real-time strategy games.
format Preprint
id arxiv_https___arxiv_org_abs_2507_15618
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II
Ma, Weiyu
Jiang, Jiwen
Fu, Haobo
Zhang, Haifeng
Artificial Intelligence
We present an adapter-based approach for tactical conditioning of StarCraft II AI agents. Current agents, while powerful, lack the ability to adapt their strategies based on high-level tactical directives. Our method freezes a pre-trained policy network (DI-Star) and attaches lightweight adapter modules to each action head, conditioned on a tactical tensor that encodes strategic preferences. By training these adapters with KL divergence constraints, we ensure the policy maintains core competencies while exhibiting tactical variations. Experimental results show our approach successfully modulates agent behavior across tactical dimensions including aggression, expansion patterns, and technology preferences, while maintaining competitive performance. Our method enables flexible tactical control with minimal computational overhead, offering practical strategy customization for complex real-time strategy games.
title TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II
topic Artificial Intelligence
url https://arxiv.org/abs/2507.15618