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| Format: | Preprint |
| Publié: |
2025
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| Accès en ligne: | https://arxiv.org/abs/2507.15706 |
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| _version_ | 1866913951266111488 |
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| author | Freeborn, David Peter Wallis |
| author_facet | Freeborn, David Peter Wallis |
| contents | Receivers in standard signaling game models struggle with learning compositional information. Even when the signalers send compositional messages, the receivers do not interpret them compositionally. When information from one message component is lost or forgotten, the information from other components is also erased. In this paper I construct signaling game models in which genuine compositional understanding evolves. I present two new models: a minimalist receiver who only learns from the atomic messages of a signal, and a generalist receiver who learns from all of the available information. These models are in many ways simpler than previous alternatives, and allow the receivers to learn from the atomic components of messages. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2507_15706 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | Compositional Understanding in Signaling Games Freeborn, David Peter Wallis Computation and Language Artificial Intelligence Receivers in standard signaling game models struggle with learning compositional information. Even when the signalers send compositional messages, the receivers do not interpret them compositionally. When information from one message component is lost or forgotten, the information from other components is also erased. In this paper I construct signaling game models in which genuine compositional understanding evolves. I present two new models: a minimalist receiver who only learns from the atomic messages of a signal, and a generalist receiver who learns from all of the available information. These models are in many ways simpler than previous alternatives, and allow the receivers to learn from the atomic components of messages. |
| title | Compositional Understanding in Signaling Games |
| topic | Computation and Language Artificial Intelligence |
| url | https://arxiv.org/abs/2507.15706 |