Guided Reinforcement Learning for Omnidirectional 3D Jumping in Quadruped Robots

Fuente: arXiv
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Autores principales: Bussola, Riccardo, Focchi, Michele, Turrisi, Giulio, Semini, Claudio, Palopoli, Luigi
Formato: Preprint
Publicado: 2025
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author Bussola, Riccardo
Focchi, Michele
Turrisi, Giulio
Semini, Claudio
Palopoli, Luigi
author_facet Bussola, Riccardo
Focchi, Michele
Turrisi, Giulio
Semini, Claudio
Palopoli, Luigi
contents Jumping poses a significant challenge for quadruped robots, despite being crucial for many operational scenarios. While optimisation methods exist for controlling such motions, they are often time-consuming and demand extensive knowledge of robot and terrain parameters, making them less robust in real-world scenarios. Reinforcement learning (RL) is emerging as a viable alternative, yet conventional end-to-end approaches lack efficiency in terms of sample complexity, requiring extensive training in simulations, and predictability of the final motion, which makes it difficult to certify the safety of the final motion. To overcome these limitations, this paper introduces a novel guided reinforcement learning approach that leverages physical intuition for efficient and explainable jumping, by combining Bézier curves with a Uniformly Accelerated Rectilinear Motion (UARM) model. Extensive simulation and experimental results clearly demonstrate the advantages of our approach over existing alternatives.
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id arxiv_https___arxiv_org_abs_2507_16481
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Guided Reinforcement Learning for Omnidirectional 3D Jumping in Quadruped Robots
Bussola, Riccardo
Focchi, Michele
Turrisi, Giulio
Semini, Claudio
Palopoli, Luigi
Robotics
Systems and Control
Jumping poses a significant challenge for quadruped robots, despite being crucial for many operational scenarios. While optimisation methods exist for controlling such motions, they are often time-consuming and demand extensive knowledge of robot and terrain parameters, making them less robust in real-world scenarios. Reinforcement learning (RL) is emerging as a viable alternative, yet conventional end-to-end approaches lack efficiency in terms of sample complexity, requiring extensive training in simulations, and predictability of the final motion, which makes it difficult to certify the safety of the final motion. To overcome these limitations, this paper introduces a novel guided reinforcement learning approach that leverages physical intuition for efficient and explainable jumping, by combining Bézier curves with a Uniformly Accelerated Rectilinear Motion (UARM) model. Extensive simulation and experimental results clearly demonstrate the advantages of our approach over existing alternatives.
title Guided Reinforcement Learning for Omnidirectional 3D Jumping in Quadruped Robots
topic Robotics
Systems and Control
url https://arxiv.org/abs/2507.16481