Budget Allocation Policies for Real-Time Multi-Agent Path Finding

Fuente: arXiv
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Main Authors: Beck, Raz, Stern, Roni
Format: Preprint
Published: 2025
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author Beck, Raz
Stern, Roni
author_facet Beck, Raz
Stern, Roni
contents Multi-Agent Path finding (MAPF) is the problem of finding paths for a set of agents such that each agent reaches its desired destination while avoiding collisions with the other agents. This problem arises in many robotics applications, such as automated warehouses and swarms of drones. Many MAPF solvers are designed to run offline, that is, first generate paths for all agents and then execute them. In real-world scenarios, waiting for a complete solution before allowing any robot to move is often impractical. Real-time MAPF (RT-MAPF) captures this setting by assuming that agents must begin execution after a fixed planning period, referred to as the planning budget, and execute a fixed number of actions, referred to as the execution window. This results in an iterative process in which a short plan is executed, while the next execution window is planned concurrently. Existing solutions to RT-MAPF iteratively call windowed versions of MAPF algorithms in every planning period, without explicitly considering the size of the planning budget. We address this gap and explore different policies for allocating the planning budget in windowed versions of MAPF-LNS2, a state-of-the-art MAPF algorithm. Our exploration shows that the baseline approach in which all agents draw from a shared planning budget pool is ineffective in challenging scenarios. Instead, policies that intelligently distribute the planning budget among agents are able to solve more problem instances in less time.
format Preprint
id arxiv_https___arxiv_org_abs_2507_16874
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Budget Allocation Policies for Real-Time Multi-Agent Path Finding
Beck, Raz
Stern, Roni
Multiagent Systems
Artificial Intelligence
Robotics
Multi-Agent Path finding (MAPF) is the problem of finding paths for a set of agents such that each agent reaches its desired destination while avoiding collisions with the other agents. This problem arises in many robotics applications, such as automated warehouses and swarms of drones. Many MAPF solvers are designed to run offline, that is, first generate paths for all agents and then execute them. In real-world scenarios, waiting for a complete solution before allowing any robot to move is often impractical. Real-time MAPF (RT-MAPF) captures this setting by assuming that agents must begin execution after a fixed planning period, referred to as the planning budget, and execute a fixed number of actions, referred to as the execution window. This results in an iterative process in which a short plan is executed, while the next execution window is planned concurrently. Existing solutions to RT-MAPF iteratively call windowed versions of MAPF algorithms in every planning period, without explicitly considering the size of the planning budget. We address this gap and explore different policies for allocating the planning budget in windowed versions of MAPF-LNS2, a state-of-the-art MAPF algorithm. Our exploration shows that the baseline approach in which all agents draw from a shared planning budget pool is ineffective in challenging scenarios. Instead, policies that intelligently distribute the planning budget among agents are able to solve more problem instances in less time.
title Budget Allocation Policies for Real-Time Multi-Agent Path Finding
topic Multiagent Systems
Artificial Intelligence
Robotics
url https://arxiv.org/abs/2507.16874