Layered Interactions: Exploring Non-Intrusive Digital Craftsmanship Design Through Lacquer Art Interfaces
Fuente:
arXiv
Guardado en:
| Autores principales: | Dong, Yan, Yu, Hanjie, Chen, Yanran, Zhang, Zipeng, Wu, Qiong |
|---|---|
| Formato: | Preprint |
| Publicado: |
2025
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
The Effect of Scale Consistency between Real and Virtual Spaces on Immersion in Exhibition Hybrid Spaces
por: Wu, Qiong, et al.
Publicado: (2025)
por: Wu, Qiong, et al.
Publicado: (2025)
Workmanship of Learning: Embedding Craftsmanship Values in AI-Integrated Educational Tools
por: Huang, Tuan-Ting, et al.
Publicado: (2026)
por: Huang, Tuan-Ting, et al.
Publicado: (2026)
ClassComet: Exploring and Designing AI-generated Danmaku in Educational Videos to Enhance Online Learning
por: Ji, Zipeng, et al.
Publicado: (2025)
por: Ji, Zipeng, et al.
Publicado: (2025)
No Fuss, Just Function -- A Proposal for Non-Intrusive Full Body Tracking in XR for Meaningful Spatial Interactions
por: Mayer, Elisabeth, et al.
Publicado: (2025)
por: Mayer, Elisabeth, et al.
Publicado: (2025)
Exploring the Impact of AI-generated Image Tools on Professional and Non-professional Users in the Art and Design Fields
por: Tang, Yuying, et al.
Publicado: (2024)
por: Tang, Yuying, et al.
Publicado: (2024)
Planar or Spatial: Exploring Design Aspects and Challenges for Presentations in Virtual Reality with No-coding Interface
por: Wu, Liwei, et al.
Publicado: (2025)
por: Wu, Liwei, et al.
Publicado: (2025)
Exploring Bridges Between Algorithmic and AI-generated Art
por: Wu, Jiaqi, et al.
Publicado: (2024)
por: Wu, Jiaqi, et al.
Publicado: (2024)
State of the Art on Artificial Intelligence Resources for Interaction Media Design in Digital Cultural Heritage
por: Veggi, Manuele
Publicado: (2025)
por: Veggi, Manuele
Publicado: (2025)
Proscenium: Exploring Design Spaces of Layered Information Experience on a Large Dual-Layer Transparent Display
por: Chen, Chen, et al.
Publicado: (2026)
por: Chen, Chen, et al.
Publicado: (2026)
Designing Drone Interfaces to Assist Pedestrians Crossing Non-Signalised Roads
por: Zhang, Guixiang, et al.
Publicado: (2026)
por: Zhang, Guixiang, et al.
Publicado: (2026)
Secure Text Entry using a Virtual Radial Keyboard with Dynamically Resized Keys and Non-Intrusive Randomization
por: Huang, Yuxuan, et al.
Publicado: (2026)
por: Huang, Yuxuan, et al.
Publicado: (2026)
Identify Design Problems Through Questioning: Exploring Role-playing Interactions with Large Language Models to Foster Design Questioning Skills
por: Lim, Hyunseung, et al.
Publicado: (2024)
por: Lim, Hyunseung, et al.
Publicado: (2024)
Exploring Gestural Interaction with a Cushion Interface for Smart Home Control
por: Suzuki, Yuri, et al.
Publicado: (2024)
por: Suzuki, Yuri, et al.
Publicado: (2024)
Digital Nature Revisited: A Ten-Year Synthesis of Art, Technology, and the Evolution of "Nature": Reimagining Post-Truth Ecologies Through Art, Algorithm, and Animism
por: Ochiai, Yoichi, et al.
Publicado: (2025)
por: Ochiai, Yoichi, et al.
Publicado: (2025)
LibraryLens: An Interactive Tool for Exploring and Arranging Digital Bookshelves
por: DePodesta, Trevor, et al.
Publicado: (2025)
por: DePodesta, Trevor, et al.
Publicado: (2025)
Artographer: a Curatorial Interface for Art Space Exploration
por: Almeda, Shm Garanganao, et al.
Publicado: (2025)
por: Almeda, Shm Garanganao, et al.
Publicado: (2025)
Tangible Intangibles: Exploring Embodied Emotion in Mixed Reality for Art Therapy
por: Nasri, Mahsa, et al.
Publicado: (2025)
por: Nasri, Mahsa, et al.
Publicado: (2025)
Exploring the Usage of Generative AI for Group Project-Based Offline Art Courses in Elementary Schools
por: Wang, Zhiqing, et al.
Publicado: (2025)
por: Wang, Zhiqing, et al.
Publicado: (2025)
Why So Serious? Exploring Timely Humorous Comments in AAC Through AI-Powered Interfaces
por: Weinberg, Tobias, et al.
Publicado: (2024)
por: Weinberg, Tobias, et al.
Publicado: (2024)
Memory Remedy: An AI-Enhanced Interactive Story Exploring Human-Robot Interaction and Companionship
por: Han, Lei, et al.
Publicado: (2024)
por: Han, Lei, et al.
Publicado: (2024)
ArtMentor: AI-Assisted Evaluation of Artworks to Explore Multimodal Large Language Models Capabilities
por: Zheng, Chanjin, et al.
Publicado: (2025)
por: Zheng, Chanjin, et al.
Publicado: (2025)
UWB-Fat: Non-Intrusive Body Fat Measurement Using Commodity Ultra-Wideband Radar
por: Li, Haotang, et al.
Publicado: (2026)
por: Li, Haotang, et al.
Publicado: (2026)
State of the Art of LLM-Enabled Interaction with Visualization
por: Brossier, Mathis, et al.
Publicado: (2026)
por: Brossier, Mathis, et al.
Publicado: (2026)
Is AI mingling or bullying me? Exploring User Interactions with a Chatbot in China
por: Chen, Nuo, et al.
Publicado: (2025)
por: Chen, Nuo, et al.
Publicado: (2025)
An Innovative Brain-Computer Interface Interaction System Based on the Large Language Model
por: Jin, Jing, et al.
Publicado: (2025)
por: Jin, Jing, et al.
Publicado: (2025)
Tonal Cognition in Sonification: Exploring the Needs of Practitioners in Sonic Interaction Design
por: Choi, Minsik, et al.
Publicado: (2024)
por: Choi, Minsik, et al.
Publicado: (2024)
Using Tangible Interaction to Design Musicking Artifacts for Non-musicians
por: Montesinos, Lucía, et al.
Publicado: (2024)
por: Montesinos, Lucía, et al.
Publicado: (2024)
Conversational Interfaces for Parametric Conceptual Architectural Design: Integrating Mixed Reality with LLM-driven Interaction
por: Ji, Ruochen, et al.
Publicado: (2025)
por: Ji, Ruochen, et al.
Publicado: (2025)
Plant-Centric Metaverse: A Biocentric-Creation Framework for Ecological Art and Digital Symbiosis
por: Gao, Ze, et al.
Publicado: (2025)
por: Gao, Ze, et al.
Publicado: (2025)
UI Remix: Supporting UI Design Through Interactive Example Retrieval and Remixing
por: Wang, Junling, et al.
Publicado: (2026)
por: Wang, Junling, et al.
Publicado: (2026)
Making Urban Art Accessible: Current Art Access Techniques, Design Considerations, and the Role of AI
por: Jiang, Lucy, et al.
Publicado: (2024)
por: Jiang, Lucy, et al.
Publicado: (2024)
Exploring the Design and Impact of Interactive Worked Examples for Learners with Varying Prior Knowledge
por: Tithi, Sutapa Dey, et al.
Publicado: (2026)
por: Tithi, Sutapa Dey, et al.
Publicado: (2026)
Remote Triggers: Misophonia, Technology Non-Use, and Design for Inclusive Digital Spaces
por: Ammari, Tawfiq, et al.
Publicado: (2026)
por: Ammari, Tawfiq, et al.
Publicado: (2026)
Explainable Interfaces for Rapid Gaze-Based Interactions in Mixed Reality
por: Yu, Mengjie, et al.
Publicado: (2024)
por: Yu, Mengjie, et al.
Publicado: (2024)
Virtual Urban Field Studies: Evaluating Urban Interaction Design Using Context-Based Interface Prototypes
por: Dongas, Robert, et al.
Publicado: (2024)
por: Dongas, Robert, et al.
Publicado: (2024)
Emotion-Aware Interaction Design in Intelligent User Interface Using Multi-Modal Deep Learning
por: Duan, Shiyu, et al.
Publicado: (2024)
por: Duan, Shiyu, et al.
Publicado: (2024)
State-of-the-Art in Smart Contact Lenses for Human Machine Interaction
por: Xia, Yuanjie, et al.
Publicado: (2021)
por: Xia, Yuanjie, et al.
Publicado: (2021)
Designing and Evaluating Next-Generation Learning Interfaces: Linking AI, HCI, and the Learning Sciences
por: Xia, Meng, et al.
Publicado: (2026)
por: Xia, Meng, et al.
Publicado: (2026)
TherAIssist: Assisting Art Therapy Homework and Client-Practitioner Collaboration through Human-AI Interaction
por: Liu, Di, et al.
Publicado: (2025)
por: Liu, Di, et al.
Publicado: (2025)
Inflation of Interactivity? Analyzing and Understanding Embodied Interaction in Interactive Art through a New Three-dimensional Model
por: Zhou, Aven-Le
Publicado: (2024)
por: Zhou, Aven-Le
Publicado: (2024)
Ejemplares similares
-
The Effect of Scale Consistency between Real and Virtual Spaces on Immersion in Exhibition Hybrid Spaces
por: Wu, Qiong, et al.
Publicado: (2025) -
Workmanship of Learning: Embedding Craftsmanship Values in AI-Integrated Educational Tools
por: Huang, Tuan-Ting, et al.
Publicado: (2026) -
ClassComet: Exploring and Designing AI-generated Danmaku in Educational Videos to Enhance Online Learning
por: Ji, Zipeng, et al.
Publicado: (2025) -
No Fuss, Just Function -- A Proposal for Non-Intrusive Full Body Tracking in XR for Meaningful Spatial Interactions
por: Mayer, Elisabeth, et al.
Publicado: (2025) -
Exploring the Impact of AI-generated Image Tools on Professional and Non-professional Users in the Art and Design Fields
por: Tang, Yuying, et al.
Publicado: (2024)