GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections
Fuente:
arXiv
Guardado en:
| Autores principales: | Bai, Haiyang, Zhu, Jiaqi, Jiang, Songru, Huang, Wei, Lu, Tao, Li, Yuanqi, Guo, Jie, Fu, Runze, Guo, Yanwen, Chen, Lijun |
|---|---|
| Formato: | Preprint |
| Publicado: |
2025
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
ROSGS: Relightable Outdoor Scenes With Gaussian Splatting
por: Liao, Lianjun, et al.
Publicado: (2025)
por: Liao, Lianjun, et al.
Publicado: (2025)
On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
por: Huang, Letian, et al.
Publicado: (2024)
por: Huang, Letian, et al.
Publicado: (2024)
360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming
por: Bai, Jiayang, et al.
Publicado: (2024)
por: Bai, Jiayang, et al.
Publicado: (2024)
Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy
por: Huang, Letian, et al.
Publicado: (2024)
por: Huang, Letian, et al.
Publicado: (2024)
BrepGaussian: CAD reconstruction from Multi-View Images with Gaussian Splatting
por: Yu, Jiaxing, et al.
Publicado: (2026)
por: Yu, Jiaxing, et al.
Publicado: (2026)
Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections
por: Xu, Congrong, et al.
Publicado: (2024)
por: Xu, Congrong, et al.
Publicado: (2024)
R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wild
por: Corona, Margherita Lea, et al.
Publicado: (2026)
por: Corona, Margherita Lea, et al.
Publicado: (2026)
SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction
por: Yang, Xinran, et al.
Publicado: (2025)
por: Yang, Xinran, et al.
Publicado: (2025)
Flatten The Complex: Joint B-Rep Generation via Compositional $k$-Cell Particles
por: Lu, Junran, et al.
Publicado: (2026)
por: Lu, Junran, et al.
Publicado: (2026)
PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting
por: Guo, Yijia, et al.
Publicado: (2024)
por: Guo, Yijia, et al.
Publicado: (2024)
Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections
por: Zhang, Dongbin, et al.
Publicado: (2024)
por: Zhang, Dongbin, et al.
Publicado: (2024)
Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstruction
por: Li, Yihui, et al.
Publicado: (2025)
por: Li, Yihui, et al.
Publicado: (2025)
BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splatting
por: Liu, Zhenyuan, et al.
Publicado: (2024)
por: Liu, Zhenyuan, et al.
Publicado: (2024)
Test-Time-Matching: Decouple Personality, Memory, and Linguistic Style in LLM-based Role-Playing Language Agent
por: Zhan, Xiaoyu, et al.
Publicado: (2025)
por: Zhan, Xiaoyu, et al.
Publicado: (2025)
Two-Stage Gaussian Splatting Optimization for Outdoor Scene Reconstruction
por: Pintani, Deborah, et al.
Publicado: (2025)
por: Pintani, Deborah, et al.
Publicado: (2025)
RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenes
por: Yu, Sicheng, et al.
Publicado: (2025)
por: Yu, Sicheng, et al.
Publicado: (2025)
AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views
por: Jiang, Lihan, et al.
Publicado: (2025)
por: Jiang, Lihan, et al.
Publicado: (2025)
DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting
por: Zhou, Shijie, et al.
Publicado: (2024)
por: Zhou, Shijie, et al.
Publicado: (2024)
Stereo 3D Gaussian Splatting SLAM for Outdoor Urban Scenes
por: Li, Xiaohan, et al.
Publicado: (2025)
por: Li, Xiaohan, et al.
Publicado: (2025)
WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections
por: Wang, Yuze, et al.
Publicado: (2024)
por: Wang, Yuze, et al.
Publicado: (2024)
Robust and High-Fidelity 3D Gaussian Splatting: Fusing Pose Priors and Geometry Constraints for Texture-Deficient Outdoor Scenes
por: Guo, Meijun, et al.
Publicado: (2025)
por: Guo, Meijun, et al.
Publicado: (2025)
Gaussian Splatting with Discretized SDF for Relightable Assets
por: Zhu, Zuo-Liang, et al.
Publicado: (2025)
por: Zhu, Zuo-Liang, et al.
Publicado: (2025)
LumiGauss: Relightable Gaussian Splatting in the Wild
por: Kaleta, Joanna, et al.
Publicado: (2024)
por: Kaleta, Joanna, et al.
Publicado: (2024)
SmileSplat: Generalizable Gaussian Splats for Unconstrained Sparse Images
por: Li, Yanyan, et al.
Publicado: (2024)
por: Li, Yanyan, et al.
Publicado: (2024)
Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality
por: Schieber, Hannah, et al.
Publicado: (2024)
por: Schieber, Hannah, et al.
Publicado: (2024)
TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians
por: Huang, Letian, et al.
Publicado: (2025)
por: Huang, Letian, et al.
Publicado: (2025)
R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collections
por: yan, Xu, et al.
Publicado: (2025)
por: yan, Xu, et al.
Publicado: (2025)
Semantic Human Mesh Reconstruction with Textures
por: Zhan, Xiaoyu, et al.
Publicado: (2024)
por: Zhan, Xiaoyu, et al.
Publicado: (2024)
GS^3: Efficient Relighting with Triple Gaussian Splatting
por: Bi, Zoubin, et al.
Publicado: (2024)
por: Bi, Zoubin, et al.
Publicado: (2024)
Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image Collections
por: Bao, Yongtang, et al.
Publicado: (2025)
por: Bao, Yongtang, et al.
Publicado: (2025)
GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting
por: Lai, Shuichang, et al.
Publicado: (2024)
por: Lai, Shuichang, et al.
Publicado: (2024)
LumiMotion: Improving Gaussian Relighting with Scene Dynamics
por: Kaleta, Joanna, et al.
Publicado: (2026)
por: Kaleta, Joanna, et al.
Publicado: (2026)
PR-ENDO: Physically Based Relightable Gaussian Splatting for Endoscopy
por: Kaleta, Joanna, et al.
Publicado: (2024)
por: Kaleta, Joanna, et al.
Publicado: (2024)
Generalizable and Relightable Gaussian Splatting for Human Novel View Synthesis
por: Sun, Yipengjing, et al.
Publicado: (2025)
por: Sun, Yipengjing, et al.
Publicado: (2025)
Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting
por: Yan, Yunzhi, et al.
Publicado: (2024)
por: Yan, Yunzhi, et al.
Publicado: (2024)
GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars
por: Kelian Baert, et al.
Publicado: (2026)
por: Kelian Baert, et al.
Publicado: (2026)
GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars
por: Baert, Kelian, et al.
Publicado: (2025)
por: Baert, Kelian, et al.
Publicado: (2025)
DynaSplat: Dynamic-Static Gaussian Splatting with Hierarchical Motion Decomposition for Scene Reconstruction
por: Deng, Junli, et al.
Publicado: (2025)
por: Deng, Junli, et al.
Publicado: (2025)
UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections
por: Cai, Zeyu, et al.
Publicado: (2025)
por: Cai, Zeyu, et al.
Publicado: (2025)
Relightable Gaussian Splatting for Virtual Production Using Image-Based Illumination
por: Azzarelli, Adrian, et al.
Publicado: (2026)
por: Azzarelli, Adrian, et al.
Publicado: (2026)
Ejemplares similares
-
ROSGS: Relightable Outdoor Scenes With Gaussian Splatting
por: Liao, Lianjun, et al.
Publicado: (2025) -
On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
por: Huang, Letian, et al.
Publicado: (2024) -
360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming
por: Bai, Jiayang, et al.
Publicado: (2024) -
Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy
por: Huang, Letian, et al.
Publicado: (2024) -
BrepGaussian: CAD reconstruction from Multi-View Images with Gaussian Splatting
por: Yu, Jiaxing, et al.
Publicado: (2026)