MultiEditor: Controllable Multimodal Object Editing for Driving Scenarios Using 3D Gaussian Splatting Priors

Fuente: arXiv
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Auteurs principaux: Lu, Shouyi, Lin, Zihan, Lu, Chao, Wang, Huanran, Zhuo, Guirong, Zheng, Lianqing
Format: Preprint
Publié: 2025
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author Lu, Shouyi
Lin, Zihan
Lu, Chao
Wang, Huanran
Zhuo, Guirong
Zheng, Lianqing
author_facet Lu, Shouyi
Lin, Zihan
Lu, Chao
Wang, Huanran
Zhuo, Guirong
Zheng, Lianqing
contents Autonomous driving systems rely heavily on multimodal perception data to understand complex environments. However, the long-tailed distribution of real-world data hinders generalization, especially for rare but safety-critical vehicle categories. To address this challenge, we propose MultiEditor, a dual-branch latent diffusion framework designed to edit images and LiDAR point clouds in driving scenarios jointly. At the core of our approach is introducing 3D Gaussian Splatting (3DGS) as a structural and appearance prior for target objects. Leveraging this prior, we design a multi-level appearance control mechanism--comprising pixel-level pasting, semantic-level guidance, and multi-branch refinement--to achieve high-fidelity reconstruction across modalities. We further propose a depth-guided deformable cross-modality condition module that adaptively enables mutual guidance between modalities using 3DGS-rendered depth, significantly enhancing cross-modality consistency. Extensive experiments demonstrate that MultiEditor achieves superior performance in visual and geometric fidelity, editing controllability, and cross-modality consistency. Furthermore, generating rare-category vehicle data with MultiEditor substantially enhances the detection accuracy of perception models on underrepresented classes.
format Preprint
id arxiv_https___arxiv_org_abs_2507_21872
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MultiEditor: Controllable Multimodal Object Editing for Driving Scenarios Using 3D Gaussian Splatting Priors
Lu, Shouyi
Lin, Zihan
Lu, Chao
Wang, Huanran
Zhuo, Guirong
Zheng, Lianqing
Artificial Intelligence
Autonomous driving systems rely heavily on multimodal perception data to understand complex environments. However, the long-tailed distribution of real-world data hinders generalization, especially for rare but safety-critical vehicle categories. To address this challenge, we propose MultiEditor, a dual-branch latent diffusion framework designed to edit images and LiDAR point clouds in driving scenarios jointly. At the core of our approach is introducing 3D Gaussian Splatting (3DGS) as a structural and appearance prior for target objects. Leveraging this prior, we design a multi-level appearance control mechanism--comprising pixel-level pasting, semantic-level guidance, and multi-branch refinement--to achieve high-fidelity reconstruction across modalities. We further propose a depth-guided deformable cross-modality condition module that adaptively enables mutual guidance between modalities using 3DGS-rendered depth, significantly enhancing cross-modality consistency. Extensive experiments demonstrate that MultiEditor achieves superior performance in visual and geometric fidelity, editing controllability, and cross-modality consistency. Furthermore, generating rare-category vehicle data with MultiEditor substantially enhances the detection accuracy of perception models on underrepresented classes.
title MultiEditor: Controllable Multimodal Object Editing for Driving Scenarios Using 3D Gaussian Splatting Priors
topic Artificial Intelligence
url https://arxiv.org/abs/2507.21872