Hierarchical Game-Based Multi-Agent Decision-Making for Autonomous Vehicles

Fuente: arXiv
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Main Authors: Liu, Mushuang, Wan, Yan, Lewis, Frank, Nageshrao, Subramanya, Tseng, H. Eric, Filev, Dimitar
Format: Preprint
Published: 2025
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_version_ 1866908471152082944
author Liu, Mushuang
Wan, Yan
Lewis, Frank
Nageshrao, Subramanya
Tseng, H. Eric
Filev, Dimitar
author_facet Liu, Mushuang
Wan, Yan
Lewis, Frank
Nageshrao, Subramanya
Tseng, H. Eric
Filev, Dimitar
contents This paper develops a game-theoretic decision-making framework for autonomous driving in multi-agent scenarios. A novel hierarchical game-based decision framework is developed for the ego vehicle. This framework features an interaction graph, which characterizes the interaction relationships between the ego and its surrounding traffic agents (including AVs, human driven vehicles, pedestrians, and bicycles, and others), and enables the ego to smartly select a limited number of agents as its game players. Compared to the standard multi-player games, where all surrounding agents are considered as game players, the hierarchical game significantly reduces the computational complexity. In addition, compared to pairwise games, the most popular approach in the literature, the hierarchical game promises more efficient decisions for the ego (in terms of less unnecessary waiting and yielding). To further reduce the computational cost, we then propose an improved hierarchical game, which decomposes the hierarchical game into a set of sub-games. Decision safety and efficiency are analyzed in both hierarchical games. Comprehensive simulation studies are conducted to verify the effectiveness of the proposed frameworks, with an intersection-crossing scenario as a case study.
format Preprint
id arxiv_https___arxiv_org_abs_2507_21941
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Hierarchical Game-Based Multi-Agent Decision-Making for Autonomous Vehicles
Liu, Mushuang
Wan, Yan
Lewis, Frank
Nageshrao, Subramanya
Tseng, H. Eric
Filev, Dimitar
Systems and Control
This paper develops a game-theoretic decision-making framework for autonomous driving in multi-agent scenarios. A novel hierarchical game-based decision framework is developed for the ego vehicle. This framework features an interaction graph, which characterizes the interaction relationships between the ego and its surrounding traffic agents (including AVs, human driven vehicles, pedestrians, and bicycles, and others), and enables the ego to smartly select a limited number of agents as its game players. Compared to the standard multi-player games, where all surrounding agents are considered as game players, the hierarchical game significantly reduces the computational complexity. In addition, compared to pairwise games, the most popular approach in the literature, the hierarchical game promises more efficient decisions for the ego (in terms of less unnecessary waiting and yielding). To further reduce the computational cost, we then propose an improved hierarchical game, which decomposes the hierarchical game into a set of sub-games. Decision safety and efficiency are analyzed in both hierarchical games. Comprehensive simulation studies are conducted to verify the effectiveness of the proposed frameworks, with an intersection-crossing scenario as a case study.
title Hierarchical Game-Based Multi-Agent Decision-Making for Autonomous Vehicles
topic Systems and Control
url https://arxiv.org/abs/2507.21941