VRISE: A Virtual Reality Platfrom for Immersive and Interactive Surveying Education
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| Main Authors: | , , , , |
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| Format: | Preprint |
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2025
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| _version_ | 1866909712636706816 |
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| author | Udekwe, Daniel Bolkas, Dimitrios Ozguven, Eren Erman Moses, Ren Guo, Qianwen |
| author_facet | Udekwe, Daniel Bolkas, Dimitrios Ozguven, Eren Erman Moses, Ren Guo, Qianwen |
| contents | Surveying is a core component of civil engineering education, requiring students to engage in hands-on spatial measurement, instrumentation handling, and field-based decision-making. However, traditional instruction often poses logistical and cognitive challenges that can hinder accessibility and student engagement. While virtual laboratories have gained traction in engineering education, few are purposefully designed to support flexible, adaptive learning in surveying. To address this gap, we developed Virtual Reality for Immersive and Interactive Surveying Education (VRISE), an immersive virtual reality laboratory that replicates ground-based and aerial surveying tasks through customizable, accessible, and user-friendly modules. VRISE features interactive experiences such as differential leveling with a digital level equipment and waypoint-based drone navigation, enhanced by input smoothing, adaptive interfaces, and real-time feedback to accommodate diverse learning styles. Evaluation across multiple user sessions demonstrated consistent gains in measurement accuracy, task efficiency, and interaction quality, with a clear progression in skill development across the ground-based and aerial surveying modalities. By reducing cognitive load and physical demands, even in tasks requiring fine motor control and spatial reasoning, VRISE demonstrates the potential of immersive, repeatable digital environments to enhance surveying education, broaden participation, and strengthen core competencies in a safe and engaging setting. |
| format | Preprint |
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arxiv_https___arxiv_org_abs_2507_22810 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | VRISE: A Virtual Reality Platfrom for Immersive and Interactive Surveying Education Udekwe, Daniel Bolkas, Dimitrios Ozguven, Eren Erman Moses, Ren Guo, Qianwen Human-Computer Interaction Emerging Technologies Software Engineering Surveying is a core component of civil engineering education, requiring students to engage in hands-on spatial measurement, instrumentation handling, and field-based decision-making. However, traditional instruction often poses logistical and cognitive challenges that can hinder accessibility and student engagement. While virtual laboratories have gained traction in engineering education, few are purposefully designed to support flexible, adaptive learning in surveying. To address this gap, we developed Virtual Reality for Immersive and Interactive Surveying Education (VRISE), an immersive virtual reality laboratory that replicates ground-based and aerial surveying tasks through customizable, accessible, and user-friendly modules. VRISE features interactive experiences such as differential leveling with a digital level equipment and waypoint-based drone navigation, enhanced by input smoothing, adaptive interfaces, and real-time feedback to accommodate diverse learning styles. Evaluation across multiple user sessions demonstrated consistent gains in measurement accuracy, task efficiency, and interaction quality, with a clear progression in skill development across the ground-based and aerial surveying modalities. By reducing cognitive load and physical demands, even in tasks requiring fine motor control and spatial reasoning, VRISE demonstrates the potential of immersive, repeatable digital environments to enhance surveying education, broaden participation, and strengthen core competencies in a safe and engaging setting. |
| title | VRISE: A Virtual Reality Platfrom for Immersive and Interactive Surveying Education |
| topic | Human-Computer Interaction Emerging Technologies Software Engineering |
| url | https://arxiv.org/abs/2507.22810 |