Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstruction

Fuente: arXiv
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Main Authors: Yuan, Zhensheng, Huang, Haozhi, Xiong, Zhen, Wang, Di, Yang, Guanghua
Format: Preprint
Published: 2025
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author Yuan, Zhensheng
Huang, Haozhi
Xiong, Zhen
Wang, Di
Yang, Guanghua
author_facet Yuan, Zhensheng
Huang, Haozhi
Xiong, Zhen
Wang, Di
Yang, Guanghua
contents We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for parallel training, employing a visibility-based image selection strategy to optimize training efficiency. A controllable level-of-detail (LOD) strategy explicitly regulates Gaussian density under a user-defined budget, enabling efficient training and rendering while maintaining high visual fidelity. The appearance transformation module mitigates the negative effects of appearance inconsistencies across images while enabling flexible adjustments. Additionally, we utilize enhancement modules, such as depth regularization, scale regularization, and antialiasing, to improve reconstruction fidelity. Experimental results demonstrate that our method effectively reconstructs urban-scale scenes and outperforms previous approaches in both efficiency and quality. The source code is available at: https://yzslab.github.io/REUrbanGS.
format Preprint
id arxiv_https___arxiv_org_abs_2507_23006
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstruction
Yuan, Zhensheng
Huang, Haozhi
Xiong, Zhen
Wang, Di
Yang, Guanghua
Computer Vision and Pattern Recognition
We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for parallel training, employing a visibility-based image selection strategy to optimize training efficiency. A controllable level-of-detail (LOD) strategy explicitly regulates Gaussian density under a user-defined budget, enabling efficient training and rendering while maintaining high visual fidelity. The appearance transformation module mitigates the negative effects of appearance inconsistencies across images while enabling flexible adjustments. Additionally, we utilize enhancement modules, such as depth regularization, scale regularization, and antialiasing, to improve reconstruction fidelity. Experimental results demonstrate that our method effectively reconstructs urban-scale scenes and outperforms previous approaches in both efficiency and quality. The source code is available at: https://yzslab.github.io/REUrbanGS.
title Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2507.23006