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Bibliographic Details
Main Authors: Yang, Ruifan, Wu, Manxi
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2507.23149
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author Yang, Ruifan
Wu, Manxi
author_facet Yang, Ruifan
Wu, Manxi
contents We introduce a new hypothesis testing-based learning dynamics in which players update their strategies by combining hypothesis testing with utility-driven exploration. In this dynamics, each player forms beliefs about opponents' strategies and episodically tests these beliefs using empirical observations. Beliefs are resampled either when the hypothesis test is rejected or through exploration, where the probability of exploration decreases with the player's (transformed) utility. In general finite normal-form games, we show that the learning process converges to a set of approximate Nash equilibria and, more importantly, to a refinement that selects equilibria maximizing the minimum (transformed) utility across all players. Our result establishes convergence to equilibrium in general finite games and reveals a novel mechanism for equilibrium selection induced by the structure of the learning dynamics.
format Preprint
id arxiv_https___arxiv_org_abs_2507_23149
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Learning with Episodic Hypothesis Testing in General Games: A Framework for Equilibrium Selection
Yang, Ruifan
Wu, Manxi
Computer Science and Game Theory
Systems and Control
We introduce a new hypothesis testing-based learning dynamics in which players update their strategies by combining hypothesis testing with utility-driven exploration. In this dynamics, each player forms beliefs about opponents' strategies and episodically tests these beliefs using empirical observations. Beliefs are resampled either when the hypothesis test is rejected or through exploration, where the probability of exploration decreases with the player's (transformed) utility. In general finite normal-form games, we show that the learning process converges to a set of approximate Nash equilibria and, more importantly, to a refinement that selects equilibria maximizing the minimum (transformed) utility across all players. Our result establishes convergence to equilibrium in general finite games and reveals a novel mechanism for equilibrium selection induced by the structure of the learning dynamics.
title Learning with Episodic Hypothesis Testing in General Games: A Framework for Equilibrium Selection
topic Computer Science and Game Theory
Systems and Control
url https://arxiv.org/abs/2507.23149