SeqAffordSplat: Scene-level Sequential Affordance Reasoning on 3D Gaussian Splatting

Fuente: arXiv
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Main Authors: Li, Di, Feng, Jie, Chen, Jiahao, Dong, Weisheng, Li, Guanbin, Zheng, Yuhui, Feng, Mingtao, Shi, Guangming
Format: Preprint
Published: 2025
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author Li, Di
Feng, Jie
Chen, Jiahao
Dong, Weisheng
Li, Guanbin
Zheng, Yuhui
Feng, Mingtao
Shi, Guangming
author_facet Li, Di
Feng, Jie
Chen, Jiahao
Dong, Weisheng
Li, Guanbin
Zheng, Yuhui
Feng, Mingtao
Shi, Guangming
contents 3D affordance reasoning, the task of associating human instructions with the functional regions of 3D objects, is a critical capability for embodied agents. Current methods based on 3D Gaussian Splatting (3DGS) are fundamentally limited to single-object, single-step interactions, a paradigm that falls short of addressing the long-horizon, multi-object tasks required for complex real-world applications. To bridge this gap, we introduce the novel task of Sequential 3D Gaussian Affordance Reasoning and establish SeqAffordSplat, a large-scale benchmark featuring 1800+ scenes to support research on long-horizon affordance understanding in complex 3DGS environments. We then propose SeqSplatNet, an end-to-end framework that directly maps an instruction to a sequence of 3D affordance masks. SeqSplatNet employs a large language model that autoregressively generates text interleaved with special segmentation tokens, guiding a conditional decoder to produce the corresponding 3D mask. To handle complex scene geometry, we introduce a pre-training strategy, Conditional Geometric Reconstruction, where the model learns to reconstruct complete affordance region masks from known geometric observations, thereby building a robust geometric prior. Furthermore, to resolve semantic ambiguities, we design a feature injection mechanism that lifts rich semantic features from 2D Vision Foundation Models (VFM) and fuses them into the 3D decoder at multiple scales. Extensive experiments demonstrate that our method sets a new state-of-the-art on our challenging benchmark, effectively advancing affordance reasoning from single-step interactions to complex, sequential tasks at the scene level.
format Preprint
id arxiv_https___arxiv_org_abs_2507_23772
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SeqAffordSplat: Scene-level Sequential Affordance Reasoning on 3D Gaussian Splatting
Li, Di
Feng, Jie
Chen, Jiahao
Dong, Weisheng
Li, Guanbin
Zheng, Yuhui
Feng, Mingtao
Shi, Guangming
Computer Vision and Pattern Recognition
3D affordance reasoning, the task of associating human instructions with the functional regions of 3D objects, is a critical capability for embodied agents. Current methods based on 3D Gaussian Splatting (3DGS) are fundamentally limited to single-object, single-step interactions, a paradigm that falls short of addressing the long-horizon, multi-object tasks required for complex real-world applications. To bridge this gap, we introduce the novel task of Sequential 3D Gaussian Affordance Reasoning and establish SeqAffordSplat, a large-scale benchmark featuring 1800+ scenes to support research on long-horizon affordance understanding in complex 3DGS environments. We then propose SeqSplatNet, an end-to-end framework that directly maps an instruction to a sequence of 3D affordance masks. SeqSplatNet employs a large language model that autoregressively generates text interleaved with special segmentation tokens, guiding a conditional decoder to produce the corresponding 3D mask. To handle complex scene geometry, we introduce a pre-training strategy, Conditional Geometric Reconstruction, where the model learns to reconstruct complete affordance region masks from known geometric observations, thereby building a robust geometric prior. Furthermore, to resolve semantic ambiguities, we design a feature injection mechanism that lifts rich semantic features from 2D Vision Foundation Models (VFM) and fuses them into the 3D decoder at multiple scales. Extensive experiments demonstrate that our method sets a new state-of-the-art on our challenging benchmark, effectively advancing affordance reasoning from single-step interactions to complex, sequential tasks at the scene level.
title SeqAffordSplat: Scene-level Sequential Affordance Reasoning on 3D Gaussian Splatting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2507.23772