TofuML: A Spatio-Physical Interactive Machine Learning Device for Interactive Exploration of Machine Learning for Novices

Fuente: arXiv
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Hauptverfasser: Kawabe, Wataru, Fukuda, Hiroto, Shitara, Akihisa, Nakao, Yuri, Sugano, Yusuke
Format: Preprint
Veröffentlicht: 2025
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author Kawabe, Wataru
Fukuda, Hiroto
Shitara, Akihisa
Nakao, Yuri
Sugano, Yusuke
author_facet Kawabe, Wataru
Fukuda, Hiroto
Shitara, Akihisa
Nakao, Yuri
Sugano, Yusuke
contents We introduce TofuML, an interactive system designed to make machine learning (ML) concepts more accessible and engaging for non-expert users. Unlike conventional GUI-based systems, TofuML employs a physical and spatial interface consisting of a small device and a paper mat, allowing users to train and evaluate sound classification models through intuitive, toy-like interactions. Through two user studies -- a comparative study against a GUI-based version and a public event deployment -- we investigated how TofuML impacts users' engagement in the ML model creation process, their ability to provide appropriate training data, and their conception of potential applications. Our results indicated that TofuML enhanced user engagement compared to a GUI while lowering barriers for non-experts to engage with ML. Users demonstrated creativity in conceiving diverse ML applications, revealing opportunities to optimize between conceptual understanding and user engagement. These findings contribute to developing interactive ML systems/frameworks designed for a wide range of users.
format Preprint
id arxiv_https___arxiv_org_abs_2508_00252
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle TofuML: A Spatio-Physical Interactive Machine Learning Device for Interactive Exploration of Machine Learning for Novices
Kawabe, Wataru
Fukuda, Hiroto
Shitara, Akihisa
Nakao, Yuri
Sugano, Yusuke
Human-Computer Interaction
We introduce TofuML, an interactive system designed to make machine learning (ML) concepts more accessible and engaging for non-expert users. Unlike conventional GUI-based systems, TofuML employs a physical and spatial interface consisting of a small device and a paper mat, allowing users to train and evaluate sound classification models through intuitive, toy-like interactions. Through two user studies -- a comparative study against a GUI-based version and a public event deployment -- we investigated how TofuML impacts users' engagement in the ML model creation process, their ability to provide appropriate training data, and their conception of potential applications. Our results indicated that TofuML enhanced user engagement compared to a GUI while lowering barriers for non-experts to engage with ML. Users demonstrated creativity in conceiving diverse ML applications, revealing opportunities to optimize between conceptual understanding and user engagement. These findings contribute to developing interactive ML systems/frameworks designed for a wide range of users.
title TofuML: A Spatio-Physical Interactive Machine Learning Device for Interactive Exploration of Machine Learning for Novices
topic Human-Computer Interaction
url https://arxiv.org/abs/2508.00252