Distributed games with jumps: An $α$-potential game approach

Fuente: arXiv
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Autori principali: Guo, Xin, Li, Xinyu, Zhang, Yufei
Natura: Preprint
Pubblicazione: 2025
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author Guo, Xin
Li, Xinyu
Zhang, Yufei
author_facet Guo, Xin
Li, Xinyu
Zhang, Yufei
contents Motivated by game-theoretic models of crowd motion dynamics, this paper analyzes a broad class of distributed games with jump diffusions within the recently developed $α$-potential game framework. We demonstrate that analyzing the $α$-Nash equilibria reduces to solving a finite-dimensional control problem. Beyond the viscosity and verification characterizations for the general games, we examine explicitly and in detail how spatial population distributions and interaction rules influence the structure of $α$-Nash equilibria in these distributed settings. For crowd motion network games, we show that $α= 0$ for all symmetric interaction networks, and or asymmetric networks. We quantify the precise polynomial and logarithmic decays of $α$ in terms of the number of players, the degree of the network, and the decay rate of interaction asymmetry. We also exploit the $α$-potential game framework to analyze an $N$-player portfolio selection game under a mean-variance criterion. We show that this portfolio game constitutes a potential game and explicitly construct its Nash equilibrium. Our analysis allows for heterogeneous preference parameters, going beyond the mean-field interactions considered in the existing game literature. Our theoretical results are supported by numerical implementations using policy gradient-based algorithms, demonstrating the computational advantages of the $α$-potential game framework in computing Nash equilibria for general dynamic games.
format Preprint
id arxiv_https___arxiv_org_abs_2508_01929
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Distributed games with jumps: An $α$-potential game approach
Guo, Xin
Li, Xinyu
Zhang, Yufei
Optimization and Control
Multiagent Systems
Probability
91A06, 91A15, 91A14, 91A16
Motivated by game-theoretic models of crowd motion dynamics, this paper analyzes a broad class of distributed games with jump diffusions within the recently developed $α$-potential game framework. We demonstrate that analyzing the $α$-Nash equilibria reduces to solving a finite-dimensional control problem. Beyond the viscosity and verification characterizations for the general games, we examine explicitly and in detail how spatial population distributions and interaction rules influence the structure of $α$-Nash equilibria in these distributed settings. For crowd motion network games, we show that $α= 0$ for all symmetric interaction networks, and or asymmetric networks. We quantify the precise polynomial and logarithmic decays of $α$ in terms of the number of players, the degree of the network, and the decay rate of interaction asymmetry. We also exploit the $α$-potential game framework to analyze an $N$-player portfolio selection game under a mean-variance criterion. We show that this portfolio game constitutes a potential game and explicitly construct its Nash equilibrium. Our analysis allows for heterogeneous preference parameters, going beyond the mean-field interactions considered in the existing game literature. Our theoretical results are supported by numerical implementations using policy gradient-based algorithms, demonstrating the computational advantages of the $α$-potential game framework in computing Nash equilibria for general dynamic games.
title Distributed games with jumps: An $α$-potential game approach
topic Optimization and Control
Multiagent Systems
Probability
91A06, 91A15, 91A14, 91A16
url https://arxiv.org/abs/2508.01929