Instance-Dependent Continuous-Time Reinforcement Learning via Maximum Likelihood Estimation

Fuente: arXiv
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Autores principales: Zhao, Runze, Yu, Yue, Wang, Ruhan, Huang, Chunfeng, Zhou, Dongruo
Formato: Preprint
Publicado: 2025
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author Zhao, Runze
Yu, Yue
Wang, Ruhan
Huang, Chunfeng
Zhou, Dongruo
author_facet Zhao, Runze
Yu, Yue
Wang, Ruhan
Huang, Chunfeng
Zhou, Dongruo
contents Continuous-time reinforcement learning (CTRL) provides a natural framework for sequential decision-making in dynamic environments where interactions evolve continuously over time. While CTRL has shown growing empirical success, its ability to adapt to varying levels of problem difficulty remains poorly understood. In this work, we investigate the instance-dependent behavior of CTRL and introduce a simple, model-based algorithm built on maximum likelihood estimation (MLE) with a general function approximator. Unlike existing approaches that estimate system dynamics directly, our method estimates the state marginal density to guide learning. We establish instance-dependent performance guarantees by deriving a regret bound that scales with the total reward variance and measurement resolution. Notably, the regret becomes independent of the specific measurement strategy when the observation frequency adapts appropriately to the problem's complexity. To further improve performance, our algorithm incorporates a randomized measurement schedule that enhances sample efficiency without increasing measurement cost. These results highlight a new direction for designing CTRL algorithms that automatically adjust their learning behavior based on the underlying difficulty of the environment.
format Preprint
id arxiv_https___arxiv_org_abs_2508_02103
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Instance-Dependent Continuous-Time Reinforcement Learning via Maximum Likelihood Estimation
Zhao, Runze
Yu, Yue
Wang, Ruhan
Huang, Chunfeng
Zhou, Dongruo
Machine Learning
Continuous-time reinforcement learning (CTRL) provides a natural framework for sequential decision-making in dynamic environments where interactions evolve continuously over time. While CTRL has shown growing empirical success, its ability to adapt to varying levels of problem difficulty remains poorly understood. In this work, we investigate the instance-dependent behavior of CTRL and introduce a simple, model-based algorithm built on maximum likelihood estimation (MLE) with a general function approximator. Unlike existing approaches that estimate system dynamics directly, our method estimates the state marginal density to guide learning. We establish instance-dependent performance guarantees by deriving a regret bound that scales with the total reward variance and measurement resolution. Notably, the regret becomes independent of the specific measurement strategy when the observation frequency adapts appropriately to the problem's complexity. To further improve performance, our algorithm incorporates a randomized measurement schedule that enhances sample efficiency without increasing measurement cost. These results highlight a new direction for designing CTRL algorithms that automatically adjust their learning behavior based on the underlying difficulty of the environment.
title Instance-Dependent Continuous-Time Reinforcement Learning via Maximum Likelihood Estimation
topic Machine Learning
url https://arxiv.org/abs/2508.02103