SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decomposition

Fuente: arXiv
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Main Authors: Li, Jiahui, Tang, Shengeng, He, Jingxuan, Huang, Gang, Wang, Zhangye, Pan, Yantao, Cheng, Lechao
Format: Preprint
Published: 2025
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author Li, Jiahui
Tang, Shengeng
He, Jingxuan
Huang, Gang
Wang, Zhangye
Pan, Yantao
Cheng, Lechao
author_facet Li, Jiahui
Tang, Shengeng
He, Jingxuan
Huang, Gang
Wang, Zhangye
Pan, Yantao
Cheng, Lechao
contents Reconstructing dynamic 3D scenes from monocular video remains fundamentally challenging due to the need to jointly infer motion, structure, and appearance from limited observations. Existing dynamic scene reconstruction methods based on Gaussian Splatting often entangle static and dynamic elements in a shared representation, leading to motion leakage, geometric distortions, and temporal flickering. We identify that the root cause lies in the coupled modeling of geometry and appearance across time, which hampers both stability and interpretability. To address this, we propose \textbf{SplitGaussian}, a novel framework that explicitly decomposes scene representations into static and dynamic components. By decoupling motion modeling from background geometry and allowing only the dynamic branch to deform over time, our method prevents motion artifacts in static regions while supporting view- and time-dependent appearance refinement. This disentangled design not only enhances temporal consistency and reconstruction fidelity but also accelerates convergence. Extensive experiments demonstrate that SplitGaussian outperforms prior state-of-the-art methods in rendering quality, geometric stability, and motion separation.
format Preprint
id arxiv_https___arxiv_org_abs_2508_04224
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decomposition
Li, Jiahui
Tang, Shengeng
He, Jingxuan
Huang, Gang
Wang, Zhangye
Pan, Yantao
Cheng, Lechao
Computer Vision and Pattern Recognition
Reconstructing dynamic 3D scenes from monocular video remains fundamentally challenging due to the need to jointly infer motion, structure, and appearance from limited observations. Existing dynamic scene reconstruction methods based on Gaussian Splatting often entangle static and dynamic elements in a shared representation, leading to motion leakage, geometric distortions, and temporal flickering. We identify that the root cause lies in the coupled modeling of geometry and appearance across time, which hampers both stability and interpretability. To address this, we propose \textbf{SplitGaussian}, a novel framework that explicitly decomposes scene representations into static and dynamic components. By decoupling motion modeling from background geometry and allowing only the dynamic branch to deform over time, our method prevents motion artifacts in static regions while supporting view- and time-dependent appearance refinement. This disentangled design not only enhances temporal consistency and reconstruction fidelity but also accelerates convergence. Extensive experiments demonstrate that SplitGaussian outperforms prior state-of-the-art methods in rendering quality, geometric stability, and motion separation.
title SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decomposition
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2508.04224