Situationally-aware Path Planning Exploiting 3D Scene Graphs

Fuente: arXiv
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Bibliographic Details
Main Authors: Ejaz, Saad, Giberna, Marco, Shaheer, Muhammad, Millan-Romera, Jose Andres, Tourani, Ali, Kremer, Paul, Voos, Holger, Sanchez-Lopez, Jose Luis
Format: Preprint
Published: 2025
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author Ejaz, Saad
Giberna, Marco
Shaheer, Muhammad
Millan-Romera, Jose Andres
Tourani, Ali
Kremer, Paul
Voos, Holger
Sanchez-Lopez, Jose Luis
author_facet Ejaz, Saad
Giberna, Marco
Shaheer, Muhammad
Millan-Romera, Jose Andres
Tourani, Ali
Kremer, Paul
Voos, Holger
Sanchez-Lopez, Jose Luis
contents 3D Scene Graphs integrate both metric and semantic information, yet their structure remains underutilized for improving path planning efficiency and interpretability. In this work, we present S-Path, a situationally-aware path planner that leverages the metric-semantic structure of indoor 3D Scene Graphs to significantly enhance planning efficiency. S-Path follows a two-stage process: it first performs a search over a semantic graph derived from the scene graph to yield a human-understandable high-level path. This also identifies relevant regions for planning, which later allows the decomposition of the problem into smaller, independent subproblems that can be solved in parallel. We also introduce a replanning mechanism that, in the event of an infeasible path, reuses information from previously solved subproblems to update semantic heuristics and prioritize reuse to further improve the efficiency of future planning attempts. Extensive experiments on both real-world and simulated environments show that S-Path achieves average reductions of 6x in planning time while maintaining comparable path optimality to classical sampling-based planners and surpassing them in complex scenarios, making it an efficient and interpretable path planner for environments represented by indoor 3D Scene Graphs. Code available at: https://github.com/snt-arg/spath_ros
format Preprint
id arxiv_https___arxiv_org_abs_2508_06283
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Situationally-aware Path Planning Exploiting 3D Scene Graphs
Ejaz, Saad
Giberna, Marco
Shaheer, Muhammad
Millan-Romera, Jose Andres
Tourani, Ali
Kremer, Paul
Voos, Holger
Sanchez-Lopez, Jose Luis
Robotics
3D Scene Graphs integrate both metric and semantic information, yet their structure remains underutilized for improving path planning efficiency and interpretability. In this work, we present S-Path, a situationally-aware path planner that leverages the metric-semantic structure of indoor 3D Scene Graphs to significantly enhance planning efficiency. S-Path follows a two-stage process: it first performs a search over a semantic graph derived from the scene graph to yield a human-understandable high-level path. This also identifies relevant regions for planning, which later allows the decomposition of the problem into smaller, independent subproblems that can be solved in parallel. We also introduce a replanning mechanism that, in the event of an infeasible path, reuses information from previously solved subproblems to update semantic heuristics and prioritize reuse to further improve the efficiency of future planning attempts. Extensive experiments on both real-world and simulated environments show that S-Path achieves average reductions of 6x in planning time while maintaining comparable path optimality to classical sampling-based planners and surpassing them in complex scenarios, making it an efficient and interpretable path planner for environments represented by indoor 3D Scene Graphs. Code available at: https://github.com/snt-arg/spath_ros
title Situationally-aware Path Planning Exploiting 3D Scene Graphs
topic Robotics
url https://arxiv.org/abs/2508.06283