DiffUS: Differentiable Ultrasound Rendering from Volumetric Imaging
Fuente:
arXiv
Saved in:
| Main Authors: | Bertramo, Noe, Duguey, Gabriel, Gopalakrishnan, Vivek |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
DiffBMP: Differentiable Rendering with Bitmap Primitives
by: Hong, Seongmin, et al.
Published: (2026)
by: Hong, Seongmin, et al.
Published: (2026)
Volumetric Rendering with Baked Quadrature Fields
by: Sharma, Gopal, et al.
Published: (2023)
by: Sharma, Gopal, et al.
Published: (2023)
Locally Orderless Images for Optimization in Differentiable Rendering
by: Mehta, Ishit, et al.
Published: (2025)
by: Mehta, Ishit, et al.
Published: (2025)
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?
by: Celarek, Adam, et al.
Published: (2025)
by: Celarek, Adam, et al.
Published: (2025)
Gaussian Mesh Renderer for Lightweight Differentiable Rendering
by: Liu, Xinpeng, et al.
Published: (2026)
by: Liu, Xinpeng, et al.
Published: (2026)
DiffPhysCam: Differentiable Physics-Based Camera Simulation for Inverse Rendering and Embodied AI
by: Chen, Bo-Hsun, et al.
Published: (2025)
by: Chen, Bo-Hsun, et al.
Published: (2025)
BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video
by: Hong, Yu, et al.
Published: (2025)
by: Hong, Yu, et al.
Published: (2025)
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces
by: Medin, Safa C., et al.
Published: (2024)
by: Medin, Safa C., et al.
Published: (2024)
Differentiable Robot Rendering
by: Liu, Ruoshi, et al.
Published: (2024)
by: Liu, Ruoshi, et al.
Published: (2024)
DiffCSG: Differentiable CSG via Rasterization
by: Yuan, Haocheng, et al.
Published: (2024)
by: Yuan, Haocheng, et al.
Published: (2024)
A Simple Approach to Differentiable Rendering of SDFs
by: Wang, Zichen, et al.
Published: (2024)
by: Wang, Zichen, et al.
Published: (2024)
Differentiable Inverse Rendering with Interpretable Basis BRDFs
by: Chung, Hoon-Gyu, et al.
Published: (2024)
by: Chung, Hoon-Gyu, et al.
Published: (2024)
DiffTex: Differentiable Texturing for Architectural Proxy Models
by: Xiong, Weidan, et al.
Published: (2025)
by: Xiong, Weidan, et al.
Published: (2025)
DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines
by: Durvasula, Sankeerth, et al.
Published: (2023)
by: Durvasula, Sankeerth, et al.
Published: (2023)
Bezier Splatting for Fast and Differentiable Vector Graphics Rendering
by: Liu, Xi, et al.
Published: (2025)
by: Liu, Xi, et al.
Published: (2025)
Physics Based Differentiable Rendering for Inverse Problems and Beyond
by: Kakkar, Preetish, et al.
Published: (2024)
by: Kakkar, Preetish, et al.
Published: (2024)
DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objects
by: Li, Changpu, et al.
Published: (2026)
by: Li, Changpu, et al.
Published: (2026)
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces
by: Turki, Haithem, et al.
Published: (2023)
by: Turki, Haithem, et al.
Published: (2023)
Applying Medical Imaging Tractography Techniques to Painterly Rendering of Images
by: Di Biase, Alberto
Published: (2025)
by: Di Biase, Alberto
Published: (2025)
DiffSoup: Direct Differentiable Rasterization of Triangle Soup for Extreme Radiance Field Simplification
by: Tojo, Kenji, et al.
Published: (2026)
by: Tojo, Kenji, et al.
Published: (2026)
VoGE: A Differentiable Volume Renderer using Gaussian Ellipsoids for Analysis-by-Synthesis
by: Wang, Angtian, et al.
Published: (2022)
by: Wang, Angtian, et al.
Published: (2022)
DiffArtist: Towards Structure and Appearance Controllable Image Stylization
by: Jiang, Ruixiang, et al.
Published: (2024)
by: Jiang, Ruixiang, et al.
Published: (2024)
Inverse Rendering for High-Genus Surface Meshes from Multi-View Images
by: Gao, Xiang, et al.
Published: (2025)
by: Gao, Xiang, et al.
Published: (2025)
IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images
by: Lin, Chih-Hao, et al.
Published: (2024)
by: Lin, Chih-Hao, et al.
Published: (2024)
DiffBody: Diffusion-based Pose and Shape Editing of Human Images
by: Okuyama, Yuta, et al.
Published: (2024)
by: Okuyama, Yuta, et al.
Published: (2024)
Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images
by: Ying, Zhi, et al.
Published: (2025)
by: Ying, Zhi, et al.
Published: (2025)
Ambient-robust Inverse Rendering using Active RGB-NIR Imaging
by: Chung, Hoon-Gyu, et al.
Published: (2026)
by: Chung, Hoon-Gyu, et al.
Published: (2026)
DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models
by: Liang, Ruofan, et al.
Published: (2025)
by: Liang, Ruofan, et al.
Published: (2025)
Dr.Hair: Reconstructing Scalp-Connected Hair Strands without Pre-training via Differentiable Rendering of Line Segments
by: Takimoto, Yusuke, et al.
Published: (2024)
by: Takimoto, Yusuke, et al.
Published: (2024)
Multi-scale Attention-Guided Intrinsic Decomposition and Rendering Pass Prediction for Facial Images
by: Javidnia, Hossein
Published: (2025)
by: Javidnia, Hossein
Published: (2025)
One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering
by: Zhu, Yifan, et al.
Published: (2024)
by: Zhu, Yifan, et al.
Published: (2024)
A General Albedo Recovery Approach for Aerial Photogrammetric Images through Inverse Rendering
by: Song, Shuang, et al.
Published: (2024)
by: Song, Shuang, et al.
Published: (2024)
Many-Worlds Inverse Rendering
by: Zhang, Ziyi, et al.
Published: (2024)
by: Zhang, Ziyi, et al.
Published: (2024)
NPSim: Nighttime Photorealistic Simulation From Daytime Images With Monocular Inverse Rendering and Ray Tracing
by: Zhang, Shutong
Published: (2025)
by: Zhang, Shutong
Published: (2025)
VRMM: A Volumetric Relightable Morphable Head Model
by: Yang, Haotian, et al.
Published: (2024)
by: Yang, Haotian, et al.
Published: (2024)
Snapshot Polarimetric Display Inverse Rendering
by: Choi, Seokjun, et al.
Published: (2026)
by: Choi, Seokjun, et al.
Published: (2026)
PanoHair: Detailed Hair Strand Synthesis on Volumetric Heads
by: Verma, Shashikant, et al.
Published: (2025)
by: Verma, Shashikant, et al.
Published: (2025)
Shadow Art Kanji: Inverse Rendering Application
by: Rothman, William Louis, et al.
Published: (2025)
by: Rothman, William Louis, et al.
Published: (2025)
Radiometrically Consistent Gaussian Surfels for Inverse Rendering
by: Han, Kyu Beom, et al.
Published: (2026)
by: Han, Kyu Beom, et al.
Published: (2026)
Rendering-Aware Sparse Sampling for BRDF Acquisition
by: Cao, W., et al.
Published: (2026)
by: Cao, W., et al.
Published: (2026)
Similar Items
-
DiffBMP: Differentiable Rendering with Bitmap Primitives
by: Hong, Seongmin, et al.
Published: (2026) -
Volumetric Rendering with Baked Quadrature Fields
by: Sharma, Gopal, et al.
Published: (2023) -
Locally Orderless Images for Optimization in Differentiable Rendering
by: Mehta, Ishit, et al.
Published: (2025) -
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?
by: Celarek, Adam, et al.
Published: (2025) -
Gaussian Mesh Renderer for Lightweight Differentiable Rendering
by: Liu, Xinpeng, et al.
Published: (2026)