How Does a Virtual Agent Decide Where to Look? Symbolic Cognitive Reasoning for Embodied Head Rotation

Fuente: arXiv
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Auteurs principaux: Hwang, Juyeong, Hong, Seong-Eun, Seon, JaeYoung, Kang, Hyeongyeop
Format: Preprint
Publié: 2025
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author Hwang, Juyeong
Hong, Seong-Eun
Seon, JaeYoung
Kang, Hyeongyeop
author_facet Hwang, Juyeong
Hong, Seong-Eun
Seon, JaeYoung
Kang, Hyeongyeop
contents Natural head rotation is critical for believable embodied virtual agents, yet this micro-level behavior remains largely underexplored. While head-rotation prediction algorithms could, in principle, reproduce this behavior, they typically focus on visually salient stimuli and overlook the cognitive motives that guide head rotation. This yields agents that look at conspicuous objects while overlooking obstacles or task-relevant cues, diminishing realism in a virtual environment. We introduce SCORE, a Symbolic Cognitive Reasoning framework for Embodied Head Rotation, a data-agnostic framework that produces context-aware head movements without task-specific training or hand-tuned heuristics. A controlled VR study (N=20) identifies five motivational drivers of human head movements: Interest, Information Seeking, Safety, Social Schema, and Habit. SCORE encodes these drivers as symbolic predicates, perceives the scene with a Vision-Language Model (VLM), and plans head poses with a Large Language Model (LLM). The framework employs a hybrid workflow: the VLM-LLM reasoning is executed offline, after which a lightweight FastVLM performs online validation to suppress hallucinations while maintaining responsiveness to scene dynamics. The result is an agent that predicts not only where to look but also why, generalizing to unseen scenes and multi-agent crowds while retaining behavioral plausibility.
format Preprint
id arxiv_https___arxiv_org_abs_2508_08930
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle How Does a Virtual Agent Decide Where to Look? Symbolic Cognitive Reasoning for Embodied Head Rotation
Hwang, Juyeong
Hong, Seong-Eun
Seon, JaeYoung
Kang, Hyeongyeop
Graphics
Natural head rotation is critical for believable embodied virtual agents, yet this micro-level behavior remains largely underexplored. While head-rotation prediction algorithms could, in principle, reproduce this behavior, they typically focus on visually salient stimuli and overlook the cognitive motives that guide head rotation. This yields agents that look at conspicuous objects while overlooking obstacles or task-relevant cues, diminishing realism in a virtual environment. We introduce SCORE, a Symbolic Cognitive Reasoning framework for Embodied Head Rotation, a data-agnostic framework that produces context-aware head movements without task-specific training or hand-tuned heuristics. A controlled VR study (N=20) identifies five motivational drivers of human head movements: Interest, Information Seeking, Safety, Social Schema, and Habit. SCORE encodes these drivers as symbolic predicates, perceives the scene with a Vision-Language Model (VLM), and plans head poses with a Large Language Model (LLM). The framework employs a hybrid workflow: the VLM-LLM reasoning is executed offline, after which a lightweight FastVLM performs online validation to suppress hallucinations while maintaining responsiveness to scene dynamics. The result is an agent that predicts not only where to look but also why, generalizing to unseen scenes and multi-agent crowds while retaining behavioral plausibility.
title How Does a Virtual Agent Decide Where to Look? Symbolic Cognitive Reasoning for Embodied Head Rotation
topic Graphics
url https://arxiv.org/abs/2508.08930