Animate-X++: Universal Character Image Animation with Dynamic Backgrounds
Fuente:
arXiv
Saved in:
| Main Authors: | Tan, Shuai, Gong, Biao, Liu, Zhuoxin, Wang, Yan, Chen, Xi, Feng, Yifan, Zhao, Hengshuang |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Animate-X: Universal Character Image Animation with Enhanced Motion Representation
by: Tan, Shuai, et al.
Published: (2024)
by: Tan, Shuai, et al.
Published: (2024)
CoDance: An Unbind-Rebind Paradigm for Robust Multi-Subject Animation
by: Tan, Shuai, et al.
Published: (2026)
by: Tan, Shuai, et al.
Published: (2026)
AnimateAnywhere: Rouse the Background in Human Image Animation
by: Liu, Xiaoyu, et al.
Published: (2025)
by: Liu, Xiaoyu, et al.
Published: (2025)
Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation
by: Hu, Li, et al.
Published: (2023)
by: Hu, Li, et al.
Published: (2023)
IM-Animation: An Implicit Motion Representation for Identity-decoupled Character Animation
by: Xu, Zhufeng, et al.
Published: (2026)
by: Xu, Zhufeng, et al.
Published: (2026)
AnimationBench: Are Video Models Good at Character-Centric Animation?
by: Wu, Leyi, et al.
Published: (2026)
by: Wu, Leyi, et al.
Published: (2026)
Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance
by: Hu, Li, et al.
Published: (2025)
by: Hu, Li, et al.
Published: (2025)
Wan-Animate: Unified Character Animation and Replacement with Holistic Replication
by: Cheng, Gang, et al.
Published: (2025)
by: Cheng, Gang, et al.
Published: (2025)
One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer
by: Shi, Shijun, et al.
Published: (2025)
by: Shi, Shijun, et al.
Published: (2025)
Animate124: Animating One Image to 4D Dynamic Scene
by: Zhao, Yuyang, et al.
Published: (2023)
by: Zhao, Yuyang, et al.
Published: (2023)
CharacterShot: Controllable and Consistent 4D Character Animation
by: Gao, Junyao, et al.
Published: (2025)
by: Gao, Junyao, et al.
Published: (2025)
Towards Multiple Character Image Animation Through Enhancing Implicit Decoupling
by: Xue, Jingyun, et al.
Published: (2024)
by: Xue, Jingyun, et al.
Published: (2024)
MultiAnimate: Pose-Guided Image Animation Made Extensible
by: Hu, Yingcheng, et al.
Published: (2026)
by: Hu, Yingcheng, et al.
Published: (2026)
Animate Any Character in Any World
by: Wang, Yitong, et al.
Published: (2025)
by: Wang, Yitong, et al.
Published: (2025)
MikuDance: Animating Character Art with Mixed Motion Dynamics
by: Zhang, Jiaxu, et al.
Published: (2024)
by: Zhang, Jiaxu, et al.
Published: (2024)
X-Dyna: Expressive Dynamic Human Image Animation
by: Chang, Di, et al.
Published: (2025)
by: Chang, Di, et al.
Published: (2025)
Make-A-Character 2: Animatable 3D Character Generation From a Single Image
by: Liu, Lin, et al.
Published: (2025)
by: Liu, Lin, et al.
Published: (2025)
Character-Centric Understanding of Animated Movies
by: Gui, Zhongrui, et al.
Published: (2025)
by: Gui, Zhongrui, et al.
Published: (2025)
MTVCraft: Tokenizing 4D Motion for Arbitrary Character Animation
by: Ding, Yanbo, et al.
Published: (2025)
by: Ding, Yanbo, et al.
Published: (2025)
Sprite Sheet Diffusion: Generate Game Character for Animation
by: Hsieh, Cheng-An, et al.
Published: (2024)
by: Hsieh, Cheng-An, et al.
Published: (2024)
AnimateScene: Camera-controllable Animation in Any Scene
by: Liu, Qingyang, et al.
Published: (2025)
by: Liu, Qingyang, et al.
Published: (2025)
Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters
by: Guo, Zhiyang, et al.
Published: (2024)
by: Guo, Zhiyang, et al.
Published: (2024)
LayerAnimate: Layer-level Control for Animation
by: Yang, Yuxue, et al.
Published: (2025)
by: Yang, Yuxue, et al.
Published: (2025)
SynMotion: Semantic-Visual Adaptation for Motion Customized Video Generation
by: Tan, Shuai, et al.
Published: (2025)
by: Tan, Shuai, et al.
Published: (2025)
UNIC: Neural Garment Deformation Field for Real-time Clothed Character Animation
by: Zhao, Chengfeng, et al.
Published: (2026)
by: Zhao, Chengfeng, et al.
Published: (2026)
Improving Human Image Animation via Semantic Representation Alignment
by: Liu, Chang, et al.
Published: (2026)
by: Liu, Chang, et al.
Published: (2026)
UniAnimate: Taming Unified Video Diffusion Models for Consistent Human Image Animation
by: Wang, Xiang, et al.
Published: (2024)
by: Wang, Xiang, et al.
Published: (2024)
RealisDance-DiT: Simple yet Strong Baseline towards Controllable Character Animation in the Wild
by: Zhou, Jingkai, et al.
Published: (2025)
by: Zhou, Jingkai, et al.
Published: (2025)
GaussiAnimate: Reconstruct and Rig Animatable Categories with Level of Dynamics
by: Wang, Jiaxin, et al.
Published: (2026)
by: Wang, Jiaxin, et al.
Published: (2026)
LongAnimation: Long Animation Generation with Dynamic Global-Local Memory
by: Chen, Nan, et al.
Published: (2025)
by: Chen, Nan, et al.
Published: (2025)
MVAnimate: Enhancing Character Animation with Multi-View Optimization
by: Sun, Tianyu, et al.
Published: (2026)
by: Sun, Tianyu, et al.
Published: (2026)
Bring Your Own Character: A Holistic Solution for Automatic Facial Animation Generation of Customized Characters
by: Bai, Zechen, et al.
Published: (2024)
by: Bai, Zechen, et al.
Published: (2024)
Make-It-Vivid: Dressing Your Animatable Biped Cartoon Characters from Text
by: Tang, Junshu, et al.
Published: (2024)
by: Tang, Junshu, et al.
Published: (2024)
DreamActor-M2: Universal Character Image Animation via Spatiotemporal In-Context Learning
by: Luo, Mingshuang, et al.
Published: (2026)
by: Luo, Mingshuang, et al.
Published: (2026)
Continuous Piecewise-Affine Based Motion Model for Image Animation
by: Wang, Hexiang, et al.
Published: (2024)
by: Wang, Hexiang, et al.
Published: (2024)
EverybodyDance: Bipartite Graph-Based Identity Correspondence for Multi-Character Animation
by: Ling, Haotian, et al.
Published: (2025)
by: Ling, Haotian, et al.
Published: (2025)
Zero-shot High-fidelity and Pose-controllable Character Animation
by: Zhu, Bingwen, et al.
Published: (2024)
by: Zhu, Bingwen, et al.
Published: (2024)
LIA-X: Interpretable Latent Portrait Animator
by: Wang, Yaohui, et al.
Published: (2025)
by: Wang, Yaohui, et al.
Published: (2025)
AnimateAnything: Consistent and Controllable Animation for Video Generation
by: Lei, Guojun, et al.
Published: (2024)
by: Lei, Guojun, et al.
Published: (2024)
EvAnimate: Event-conditioned Image-to-Video Generation for Human Animation
by: Qu, Qiang, et al.
Published: (2025)
by: Qu, Qiang, et al.
Published: (2025)
Similar Items
-
Animate-X: Universal Character Image Animation with Enhanced Motion Representation
by: Tan, Shuai, et al.
Published: (2024) -
CoDance: An Unbind-Rebind Paradigm for Robust Multi-Subject Animation
by: Tan, Shuai, et al.
Published: (2026) -
AnimateAnywhere: Rouse the Background in Human Image Animation
by: Liu, Xiaoyu, et al.
Published: (2025) -
Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation
by: Hu, Li, et al.
Published: (2023) -
IM-Animation: An Implicit Motion Representation for Identity-decoupled Character Animation
by: Xu, Zhufeng, et al.
Published: (2026)