Towards Understanding 3D Vision: the Role of Gaussian Curvature

Fuente: arXiv
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Main Authors: da Silva, Sherlon Almeida, Geiger, Davi, Velho, Luiz, Ponti, Moacir Antonelli
Format: Preprint
Published: 2025
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author da Silva, Sherlon Almeida
Geiger, Davi
Velho, Luiz
Ponti, Moacir Antonelli
author_facet da Silva, Sherlon Almeida
Geiger, Davi
Velho, Luiz
Ponti, Moacir Antonelli
contents Recent advances in computer vision have predominantly relied on data-driven approaches that leverage deep learning and large-scale datasets. Deep neural networks have achieved remarkable success in tasks such as stereo matching and monocular depth reconstruction. However, these methods lack explicit models of 3D geometry that can be directly analyzed, transferred across modalities, or systematically modified for controlled experimentation. We investigate the role of Gaussian curvature in 3D surface modeling. Besides Gaussian curvature being an invariant quantity under change of observers or coordinate systems, we demonstrate using the Middlebury stereo dataset that it offers a sparse and compact description of 3D surfaces. Furthermore, we show a strong correlation between the performance rank of top state-of-the-art stereo and monocular methods and the low total absolute Gaussian curvature. We propose that this property can serve as a geometric prior to improve future 3D reconstruction algorithms.
format Preprint
id arxiv_https___arxiv_org_abs_2508_11825
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Towards Understanding 3D Vision: the Role of Gaussian Curvature
da Silva, Sherlon Almeida
Geiger, Davi
Velho, Luiz
Ponti, Moacir Antonelli
Computer Vision and Pattern Recognition
Recent advances in computer vision have predominantly relied on data-driven approaches that leverage deep learning and large-scale datasets. Deep neural networks have achieved remarkable success in tasks such as stereo matching and monocular depth reconstruction. However, these methods lack explicit models of 3D geometry that can be directly analyzed, transferred across modalities, or systematically modified for controlled experimentation. We investigate the role of Gaussian curvature in 3D surface modeling. Besides Gaussian curvature being an invariant quantity under change of observers or coordinate systems, we demonstrate using the Middlebury stereo dataset that it offers a sparse and compact description of 3D surfaces. Furthermore, we show a strong correlation between the performance rank of top state-of-the-art stereo and monocular methods and the low total absolute Gaussian curvature. We propose that this property can serve as a geometric prior to improve future 3D reconstruction algorithms.
title Towards Understanding 3D Vision: the Role of Gaussian Curvature
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2508.11825