Mechanical Automation with Vision: A Design for Rubik's Cube Solver

Fuente: arXiv
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Main Authors: Chalise, Abhinav, Pradhan, Nimesh Gopal, Khanal, Nishan, Bista, Prashant Raj, Kshatri, Dinesh Baniya
Format: Preprint
Published: 2025
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_version_ 1866913995823251456
author Chalise, Abhinav
Pradhan, Nimesh Gopal
Khanal, Nishan
Bista, Prashant Raj
Kshatri, Dinesh Baniya
author_facet Chalise, Abhinav
Pradhan, Nimesh Gopal
Khanal, Nishan
Bista, Prashant Raj
Kshatri, Dinesh Baniya
contents The core mechanical system is built around three stepper motors for physical manipulation, a microcontroller for hardware control, a camera and YOLO detection model for real-time cube state detection. A significant software component is the development of a user-friendly graphical user interface (GUI) designed in Unity. The initial state after detection from real-time YOLOv8 model (Precision 0.98443, Recall 0.98419, Box Loss 0.42051, Class Loss 0.2611) is virtualized on GUI. To get the solution, the system employs the Kociemba's algorithm while physical manipulation with a single degree of freedom is done by combination of stepper motors' interaction with the cube achieving the average solving time of ~2.2 minutes.
format Preprint
id arxiv_https___arxiv_org_abs_2508_12469
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Mechanical Automation with Vision: A Design for Rubik's Cube Solver
Chalise, Abhinav
Pradhan, Nimesh Gopal
Khanal, Nishan
Bista, Prashant Raj
Kshatri, Dinesh Baniya
Robotics
Computer Vision and Pattern Recognition
The core mechanical system is built around three stepper motors for physical manipulation, a microcontroller for hardware control, a camera and YOLO detection model for real-time cube state detection. A significant software component is the development of a user-friendly graphical user interface (GUI) designed in Unity. The initial state after detection from real-time YOLOv8 model (Precision 0.98443, Recall 0.98419, Box Loss 0.42051, Class Loss 0.2611) is virtualized on GUI. To get the solution, the system employs the Kociemba's algorithm while physical manipulation with a single degree of freedom is done by combination of stepper motors' interaction with the cube achieving the average solving time of ~2.2 minutes.
title Mechanical Automation with Vision: A Design for Rubik's Cube Solver
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2508.12469