Foundation Model for Skeleton-Based Human Action Understanding
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arXiv
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| Main Authors: | , , , , , , |
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| Format: | Preprint |
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2025
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| _version_ | 1866916905005088768 |
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| author | Wang, Hongsong Weng, Wanjiang Wang, Junbo Zhao, Fang Xie, Guo-Sen Geng, Xin Wang, Liang |
| author_facet | Wang, Hongsong Weng, Wanjiang Wang, Junbo Zhao, Fang Xie, Guo-Sen Geng, Xin Wang, Liang |
| contents | Human action understanding serves as a foundational pillar in the field of intelligent motion perception. Skeletons serve as a modality- and device-agnostic representation for human modeling, and skeleton-based action understanding has potential applications in humanoid robot control and interaction. \RED{However, existing works often lack the scalability and generalization required to handle diverse action understanding tasks. There is no skeleton foundation model that can be adapted to a wide range of action understanding tasks}. This paper presents a Unified Skeleton-based Dense Representation Learning (USDRL) framework, which serves as a foundational model for skeleton-based human action understanding. USDRL consists of a Transformer-based Dense Spatio-Temporal Encoder (DSTE), Multi-Grained Feature Decorrelation (MG-FD), and Multi-Perspective Consistency Training (MPCT). The DSTE module adopts two parallel streams to learn temporal dynamic and spatial structure features. The MG-FD module collaboratively performs feature decorrelation across temporal, spatial, and instance domains to reduce dimensional redundancy and enhance information extraction. The MPCT module employs both multi-view and multi-modal self-supervised consistency training. The former enhances the learning of high-level semantics and mitigates the impact of low-level discrepancies, while the latter effectively facilitates the learning of informative multimodal features. We perform extensive experiments on 25 benchmarks across across 9 skeleton-based action understanding tasks, covering coarse prediction, dense prediction, and transferred prediction. Our approach significantly outperforms the current state-of-the-art methods. We hope that this work would broaden the scope of research in skeleton-based action understanding and encourage more attention to dense prediction tasks. |
| format | Preprint |
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arxiv_https___arxiv_org_abs_2508_12586 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | Foundation Model for Skeleton-Based Human Action Understanding Wang, Hongsong Weng, Wanjiang Wang, Junbo Zhao, Fang Xie, Guo-Sen Geng, Xin Wang, Liang Computer Vision and Pattern Recognition Human action understanding serves as a foundational pillar in the field of intelligent motion perception. Skeletons serve as a modality- and device-agnostic representation for human modeling, and skeleton-based action understanding has potential applications in humanoid robot control and interaction. \RED{However, existing works often lack the scalability and generalization required to handle diverse action understanding tasks. There is no skeleton foundation model that can be adapted to a wide range of action understanding tasks}. This paper presents a Unified Skeleton-based Dense Representation Learning (USDRL) framework, which serves as a foundational model for skeleton-based human action understanding. USDRL consists of a Transformer-based Dense Spatio-Temporal Encoder (DSTE), Multi-Grained Feature Decorrelation (MG-FD), and Multi-Perspective Consistency Training (MPCT). The DSTE module adopts two parallel streams to learn temporal dynamic and spatial structure features. The MG-FD module collaboratively performs feature decorrelation across temporal, spatial, and instance domains to reduce dimensional redundancy and enhance information extraction. The MPCT module employs both multi-view and multi-modal self-supervised consistency training. The former enhances the learning of high-level semantics and mitigates the impact of low-level discrepancies, while the latter effectively facilitates the learning of informative multimodal features. We perform extensive experiments on 25 benchmarks across across 9 skeleton-based action understanding tasks, covering coarse prediction, dense prediction, and transferred prediction. Our approach significantly outperforms the current state-of-the-art methods. We hope that this work would broaden the scope of research in skeleton-based action understanding and encourage more attention to dense prediction tasks. |
| title | Foundation Model for Skeleton-Based Human Action Understanding |
| topic | Computer Vision and Pattern Recognition |
| url | https://arxiv.org/abs/2508.12586 |