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Autor principal: Celemin, Carlos
Formato: Preprint
Publicado: 2025
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Acceso en línea:https://arxiv.org/abs/2508.13121
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author Celemin, Carlos
author_facet Celemin, Carlos
contents This work introduces an automated testing approach that employs agents controlling game characters to detect potential bugs within a game level. Harnessing the power of Bayesian Optimization (BO) to execute sample-efficient search, the method determines the next sampling point by analyzing the data collected so far and calculates the data point that will maximize information acquisition. To support the BO process, we introduce a game testing-specific model built on top of a grid map, that features the smoothness and uncertainty estimation required by BO, however and most importantly, it does not suffer the scalability issues that traditional models carry. The experiments demonstrate that the approach significantly improves map coverage capabilities in both time efficiency and exploration distribution.
format Preprint
id arxiv_https___arxiv_org_abs_2508_13121
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Bayesian Optimization-based Search for Agent Control in Automated Game Testing
Celemin, Carlos
Artificial Intelligence
This work introduces an automated testing approach that employs agents controlling game characters to detect potential bugs within a game level. Harnessing the power of Bayesian Optimization (BO) to execute sample-efficient search, the method determines the next sampling point by analyzing the data collected so far and calculates the data point that will maximize information acquisition. To support the BO process, we introduce a game testing-specific model built on top of a grid map, that features the smoothness and uncertainty estimation required by BO, however and most importantly, it does not suffer the scalability issues that traditional models carry. The experiments demonstrate that the approach significantly improves map coverage capabilities in both time efficiency and exploration distribution.
title Bayesian Optimization-based Search for Agent Control in Automated Game Testing
topic Artificial Intelligence
url https://arxiv.org/abs/2508.13121