IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusion

Fuente: arXiv
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Auteurs principaux: Hu, Wenhao, Li, Zesheng, Zhou, Haonan, Liu, Liu, Wen, Xuexiang, Su, Zhizhong, Li, Xi, Wang, Gaoang
Format: Preprint
Publié: 2025
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author Hu, Wenhao
Li, Zesheng
Zhou, Haonan
Liu, Liu
Wen, Xuexiang
Su, Zhizhong
Li, Xi
Wang, Gaoang
author_facet Hu, Wenhao
Li, Zesheng
Zhou, Haonan
Liu, Liu
Wen, Xuexiang
Su, Zhizhong
Li, Xi
Wang, Gaoang
contents Reconstructing complete and interactive 3D scenes remains a fundamental challenge in computer vision and robotics, particularly due to persistent object occlusions and limited sensor coverage. Multiview observations from a single scene scan often fail to capture the full structural details. Existing approaches typically rely on multi stage pipelines, such as segmentation, background completion, and inpainting or require per-object dense scanning, both of which are error-prone, and not easily scalable. We propose IGFuse, a novel framework that reconstructs interactive Gaussian scene by fusing observations from multiple scans, where natural object rearrangement between captures reveal previously occluded regions. Our method constructs segmentation aware Gaussian fields and enforces bi-directional photometric and semantic consistency across scans. To handle spatial misalignments, we introduce a pseudo-intermediate scene state for unified alignment, alongside collaborative co-pruning strategies to refine geometry. IGFuse enables high fidelity rendering and object level scene manipulation without dense observations or complex pipelines. Extensive experiments validate the framework's strong generalization to novel scene configurations, demonstrating its effectiveness for real world 3D reconstruction and real-to-simulation transfer. Our project page is available online.
format Preprint
id arxiv_https___arxiv_org_abs_2508_13153
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusion
Hu, Wenhao
Li, Zesheng
Zhou, Haonan
Liu, Liu
Wen, Xuexiang
Su, Zhizhong
Li, Xi
Wang, Gaoang
Computer Vision and Pattern Recognition
Reconstructing complete and interactive 3D scenes remains a fundamental challenge in computer vision and robotics, particularly due to persistent object occlusions and limited sensor coverage. Multiview observations from a single scene scan often fail to capture the full structural details. Existing approaches typically rely on multi stage pipelines, such as segmentation, background completion, and inpainting or require per-object dense scanning, both of which are error-prone, and not easily scalable. We propose IGFuse, a novel framework that reconstructs interactive Gaussian scene by fusing observations from multiple scans, where natural object rearrangement between captures reveal previously occluded regions. Our method constructs segmentation aware Gaussian fields and enforces bi-directional photometric and semantic consistency across scans. To handle spatial misalignments, we introduce a pseudo-intermediate scene state for unified alignment, alongside collaborative co-pruning strategies to refine geometry. IGFuse enables high fidelity rendering and object level scene manipulation without dense observations or complex pipelines. Extensive experiments validate the framework's strong generalization to novel scene configurations, demonstrating its effectiveness for real world 3D reconstruction and real-to-simulation transfer. Our project page is available online.
title IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusion
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2508.13153