Learning in Repeated Multi-Objective Stackelberg Games with Payoff Manipulation

Fuente: arXiv
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Autori principali: Srisawad, Phurinut, Branke, Juergen, Tran-Thanh, Long
Natura: Preprint
Pubblicazione: 2025
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author Srisawad, Phurinut
Branke, Juergen
Tran-Thanh, Long
author_facet Srisawad, Phurinut
Branke, Juergen
Tran-Thanh, Long
contents We study payoff manipulation in repeated multi-objective Stackelberg games, where a leader may strategically influence a follower's deterministic best response, e.g., by offering a share of their own payoff. We assume that the follower's utility function, representing preferences over multiple objectives, is unknown but linear, and its weight parameter must be inferred through interaction. This introduces a sequential decision-making challenge for the leader, who must balance preference elicitation with immediate utility maximisation. We formalise this problem and propose manipulation policies based on expected utility (EU) and long-term expected utility (longEU), which guide the leader in selecting actions and offering incentives that trade off short-term gains with long-term impact. We prove that under infinite repeated interactions, longEU converges to the optimal manipulation. Empirical results across benchmark environments demonstrate that our approach improves cumulative leader utility while promoting mutually beneficial outcomes, all without requiring explicit negotiation or prior knowledge of the follower's utility function.
format Preprint
id arxiv_https___arxiv_org_abs_2508_14705
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Learning in Repeated Multi-Objective Stackelberg Games with Payoff Manipulation
Srisawad, Phurinut
Branke, Juergen
Tran-Thanh, Long
Computer Science and Game Theory
Artificial Intelligence
We study payoff manipulation in repeated multi-objective Stackelberg games, where a leader may strategically influence a follower's deterministic best response, e.g., by offering a share of their own payoff. We assume that the follower's utility function, representing preferences over multiple objectives, is unknown but linear, and its weight parameter must be inferred through interaction. This introduces a sequential decision-making challenge for the leader, who must balance preference elicitation with immediate utility maximisation. We formalise this problem and propose manipulation policies based on expected utility (EU) and long-term expected utility (longEU), which guide the leader in selecting actions and offering incentives that trade off short-term gains with long-term impact. We prove that under infinite repeated interactions, longEU converges to the optimal manipulation. Empirical results across benchmark environments demonstrate that our approach improves cumulative leader utility while promoting mutually beneficial outcomes, all without requiring explicit negotiation or prior knowledge of the follower's utility function.
title Learning in Repeated Multi-Objective Stackelberg Games with Payoff Manipulation
topic Computer Science and Game Theory
Artificial Intelligence
url https://arxiv.org/abs/2508.14705