The Rectilinear Marco Polo Problem

Fuente: arXiv
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Main Authors: Gila, Ofek, Goodrich, Michael T., Hadizadeh, Zahra, Hirschberg, Daniel S., Taherijam, Shayan
Format: Preprint
Published: 2025
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author Gila, Ofek
Goodrich, Michael T.
Hadizadeh, Zahra
Hirschberg, Daniel S.
Taherijam, Shayan
author_facet Gila, Ofek
Goodrich, Michael T.
Hadizadeh, Zahra
Hirschberg, Daniel S.
Taherijam, Shayan
contents We study the rectilinear Marco Polo problem, which generalizes the Euclidean version of the Marco Polo problem for performing geometric localization to rectilinear search environments, such as in geometries motivated from urban settings, and to higher dimensions. In the rectilinear Marco Polo problem, there is at least one point of interest (POI) within distance $n$, in either the $L_1$ or $L_\infty$ metric, from the origin. Motivated from a search-and-rescue application, our goal is to move a search point, $Δ$, from the origin to a location within distance $1$ of a POI. We periodically issue probes from $Δ$ out a given distance (in either the $L_1$ or $L_\infty$ metric) and if a POI is within the specified distance of $Δ$, then we learn this (but no other location information). Optimization goals are to minimize the number of probes and the distance traveled by $Δ$. We describe a number of efficient search strategies for rectilinear Marco Polo problems and we analyze each one in terms of the size, $n$, of the search domain, as defined by the maximum distance to a POI.
format Preprint
id arxiv_https___arxiv_org_abs_2508_14820
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle The Rectilinear Marco Polo Problem
Gila, Ofek
Goodrich, Michael T.
Hadizadeh, Zahra
Hirschberg, Daniel S.
Taherijam, Shayan
Computational Geometry
I.3.5; F.2.2; I.2.8
We study the rectilinear Marco Polo problem, which generalizes the Euclidean version of the Marco Polo problem for performing geometric localization to rectilinear search environments, such as in geometries motivated from urban settings, and to higher dimensions. In the rectilinear Marco Polo problem, there is at least one point of interest (POI) within distance $n$, in either the $L_1$ or $L_\infty$ metric, from the origin. Motivated from a search-and-rescue application, our goal is to move a search point, $Δ$, from the origin to a location within distance $1$ of a POI. We periodically issue probes from $Δ$ out a given distance (in either the $L_1$ or $L_\infty$ metric) and if a POI is within the specified distance of $Δ$, then we learn this (but no other location information). Optimization goals are to minimize the number of probes and the distance traveled by $Δ$. We describe a number of efficient search strategies for rectilinear Marco Polo problems and we analyze each one in terms of the size, $n$, of the search domain, as defined by the maximum distance to a POI.
title The Rectilinear Marco Polo Problem
topic Computational Geometry
I.3.5; F.2.2; I.2.8
url https://arxiv.org/abs/2508.14820