Snap-Snap: Taking Two Images to Reconstruct 3D Human Gaussians in Milliseconds

Fuente: arXiv
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Autores principales: Lu, Jia, Yi, Taoran, Fang, Jiemin, Yang, Chen, Wu, Chuiyun, Shen, Wei, Liu, Wenyu, Tian, Qi, Wang, Xinggang
Formato: Preprint
Publicado: 2025
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author Lu, Jia
Yi, Taoran
Fang, Jiemin
Yang, Chen
Wu, Chuiyun
Shen, Wei
Liu, Wenyu
Tian, Qi
Wang, Xinggang
author_facet Lu, Jia
Yi, Taoran
Fang, Jiemin
Yang, Chen
Wu, Chuiyun
Shen, Wei
Liu, Wenyu
Tian, Qi
Wang, Xinggang
contents Reconstructing 3D human bodies from sparse views has been an appealing topic, which is crucial to broader the related applications. In this paper, we propose a quite challenging but valuable task to reconstruct the human body from only two images, i.e., the front and back view, which can largely lower the barrier for users to create their own 3D digital humans. The main challenges lie in the difficulty of building 3D consistency and recovering missing information from the highly sparse input. We redesign a geometry reconstruction model based on foundation reconstruction models to predict consistent point clouds even input images have scarce overlaps with extensive human data training. Furthermore, an enhancement algorithm is applied to supplement the missing color information, and then the complete human point clouds with colors can be obtained, which are directly transformed into 3D Gaussians for better rendering quality. Experiments show that our method can reconstruct the entire human in 190 ms on a single NVIDIA RTX 4090, with two images at a resolution of 1024x1024, demonstrating state-of-the-art performance on the THuman2.0 and cross-domain datasets. Additionally, our method can complete human reconstruction even with images captured by low-cost mobile devices, reducing the requirements for data collection. Demos and code are available at https://hustvl.github.io/Snap-Snap/.
format Preprint
id arxiv_https___arxiv_org_abs_2508_14892
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Snap-Snap: Taking Two Images to Reconstruct 3D Human Gaussians in Milliseconds
Lu, Jia
Yi, Taoran
Fang, Jiemin
Yang, Chen
Wu, Chuiyun
Shen, Wei
Liu, Wenyu
Tian, Qi
Wang, Xinggang
Graphics
Computer Vision and Pattern Recognition
Reconstructing 3D human bodies from sparse views has been an appealing topic, which is crucial to broader the related applications. In this paper, we propose a quite challenging but valuable task to reconstruct the human body from only two images, i.e., the front and back view, which can largely lower the barrier for users to create their own 3D digital humans. The main challenges lie in the difficulty of building 3D consistency and recovering missing information from the highly sparse input. We redesign a geometry reconstruction model based on foundation reconstruction models to predict consistent point clouds even input images have scarce overlaps with extensive human data training. Furthermore, an enhancement algorithm is applied to supplement the missing color information, and then the complete human point clouds with colors can be obtained, which are directly transformed into 3D Gaussians for better rendering quality. Experiments show that our method can reconstruct the entire human in 190 ms on a single NVIDIA RTX 4090, with two images at a resolution of 1024x1024, demonstrating state-of-the-art performance on the THuman2.0 and cross-domain datasets. Additionally, our method can complete human reconstruction even with images captured by low-cost mobile devices, reducing the requirements for data collection. Demos and code are available at https://hustvl.github.io/Snap-Snap/.
title Snap-Snap: Taking Two Images to Reconstruct 3D Human Gaussians in Milliseconds
topic Graphics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2508.14892