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Hauptverfasser: Liu, Yibo, Shatzel, Liam, Haworth, Brandon, Schneider, Teseo
Format: Preprint
Veröffentlicht: 2025
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Online-Zugang:https://arxiv.org/abs/2508.15047
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author Liu, Yibo
Shatzel, Liam
Haworth, Brandon
Schneider, Teseo
author_facet Liu, Yibo
Shatzel, Liam
Haworth, Brandon
Schneider, Teseo
contents Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement in crowds are often influenced by complex social and environmental interactions, driven mainly by language and dialogue. However, most existing work does not consider these dimensions and leads to animations where agent-agent and agent-environment interactions are largely limited to steering and fixed higher-level goal extrapolation. We propose a novel method that exploits large language models (LLMs) to control agents' movement. Our method has two main components: a dialogue system and language-driven navigation. We periodically query agent-centric LLMs conditioned on character personalities, roles, desires, and relationships to control the generation of inter-agent dialogue when necessitated by the spatial and social relationships with neighbouring agents. We then use the conversation and each agent's personality, emotional state, vision, and physical state to control the navigation and steering of each agent. Our model thus enables agents to make motion decisions based on both their perceptual inputs and the ongoing dialogue. We validate our method in two complex scenarios that exemplify the interplay between social interactions, steering, and crowding. In these scenarios, we observe that grouping and ungrouping of agents automatically occur. Additionally, our experiments show that our method serves as an information-passing mechanism within the crowd. As a result, our framework produces more realistic crowd simulations, with emergent group behaviours arising naturally from any environmental setting.
format Preprint
id arxiv_https___arxiv_org_abs_2508_15047
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Emergent Crowds Dynamics from Language-Driven Multi-Agent Interactions
Liu, Yibo
Shatzel, Liam
Haworth, Brandon
Schneider, Teseo
Artificial Intelligence
Graphics
Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement in crowds are often influenced by complex social and environmental interactions, driven mainly by language and dialogue. However, most existing work does not consider these dimensions and leads to animations where agent-agent and agent-environment interactions are largely limited to steering and fixed higher-level goal extrapolation. We propose a novel method that exploits large language models (LLMs) to control agents' movement. Our method has two main components: a dialogue system and language-driven navigation. We periodically query agent-centric LLMs conditioned on character personalities, roles, desires, and relationships to control the generation of inter-agent dialogue when necessitated by the spatial and social relationships with neighbouring agents. We then use the conversation and each agent's personality, emotional state, vision, and physical state to control the navigation and steering of each agent. Our model thus enables agents to make motion decisions based on both their perceptual inputs and the ongoing dialogue. We validate our method in two complex scenarios that exemplify the interplay between social interactions, steering, and crowding. In these scenarios, we observe that grouping and ungrouping of agents automatically occur. Additionally, our experiments show that our method serves as an information-passing mechanism within the crowd. As a result, our framework produces more realistic crowd simulations, with emergent group behaviours arising naturally from any environmental setting.
title Emergent Crowds Dynamics from Language-Driven Multi-Agent Interactions
topic Artificial Intelligence
Graphics
url https://arxiv.org/abs/2508.15047