Data Auctions for Retrieval Augmented Generation

Fuente: arXiv
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Hauptverfasser: Han, Minbiao, Esmaeili, Seyed A., Albert, Michael, Xu, Haifeng
Format: Preprint
Veröffentlicht: 2025
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author Han, Minbiao
Esmaeili, Seyed A.
Albert, Michael
Xu, Haifeng
author_facet Han, Minbiao
Esmaeili, Seyed A.
Albert, Michael
Xu, Haifeng
contents We study the problem of data selling for Retrieval Augmented Generation (RAG) tasks in Generative AI applications. We model each buyer's valuation of a dataset with a natural coverage-based valuation function that increases with the inclusion of more relevant data points that would enhance responses to anticipated queries. Motivated by issues such as data control and prior-free revenue maximization, we focus on the scenario where each data point can be allocated to only one buyer. We show that the problem of welfare maximization in this setting is NP-hard even with two bidders, but design a polynomial-time $(1-1/e)$ approximation algorithm for any number of bidders. Unfortunately, however, this efficient allocation algorithm fails to be incentive compatible. The crux of our approach is a carefully tailored post-processing step called data burning which retains the $(1-1/e)$ approximation factor but achieves incentive compatibility. Our thorough experiments on synthetic and real-world image and text datasets demonstrate the practical effectiveness of our algorithm compared to popular baseline algorithms for combinatorial auctions.
format Preprint
id arxiv_https___arxiv_org_abs_2508_16007
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Data Auctions for Retrieval Augmented Generation
Han, Minbiao
Esmaeili, Seyed A.
Albert, Michael
Xu, Haifeng
Computer Science and Game Theory
We study the problem of data selling for Retrieval Augmented Generation (RAG) tasks in Generative AI applications. We model each buyer's valuation of a dataset with a natural coverage-based valuation function that increases with the inclusion of more relevant data points that would enhance responses to anticipated queries. Motivated by issues such as data control and prior-free revenue maximization, we focus on the scenario where each data point can be allocated to only one buyer. We show that the problem of welfare maximization in this setting is NP-hard even with two bidders, but design a polynomial-time $(1-1/e)$ approximation algorithm for any number of bidders. Unfortunately, however, this efficient allocation algorithm fails to be incentive compatible. The crux of our approach is a carefully tailored post-processing step called data burning which retains the $(1-1/e)$ approximation factor but achieves incentive compatibility. Our thorough experiments on synthetic and real-world image and text datasets demonstrate the practical effectiveness of our algorithm compared to popular baseline algorithms for combinatorial auctions.
title Data Auctions for Retrieval Augmented Generation
topic Computer Science and Game Theory
url https://arxiv.org/abs/2508.16007