Designing Rules to Pick a Rule: Aggregation by Consistency

Fuente: arXiv
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Autori principali: Berker, Ratip Emin, Armstrong, Ben, Conitzer, Vincent, Shah, Nihar B.
Natura: Preprint
Pubblicazione: 2025
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author Berker, Ratip Emin
Armstrong, Ben
Conitzer, Vincent
Shah, Nihar B.
author_facet Berker, Ratip Emin
Armstrong, Ben
Conitzer, Vincent
Shah, Nihar B.
contents Given a set of items and a set of evaluators who all individually rank them, how do we aggregate these evaluations into a single societal ranking? Work in social choice and statistics has produced many aggregation methods for this problem, each with its desirable properties, but also with its limitations. Further, existing impossibility results rule out designing a single method that achieves every property of interest. Faced with this trade-off between incompatible desiderata, how do we decide which aggregation rule to use, i.e., what is a good rule picking rule? In this paper, we formally address this question by introducing a novel framework for rule picking rules (RPRs). We then design a data-driven RPR that identifies the best aggregation method for each specific setting, without assuming any generative model. The principle behind our RPR is to pick the rule which maximizes the consistency of the output ranking if the data collection process were repeated. We introduce several consistency-related axioms for RPRs and show that our method satisfies them, including those failed by a wide class of natural RPRs. While we prove that the algorithmic problem of maximizing consistency is computationally hard, we provide a sampling-based implementation of our RPR that is efficient in practice. We run this implementation on known statistical models and find that, when possible, our method selects the maximum likelihood estimator of the data. Finally, we show that our RPR can be used in many real-world settings to gain insights about how the rule currently being used can be modified or replaced to substantially improve the consistency of the process. Taken together, our work bridges an important gap between the axiomatic and statistical approaches to rank aggregation, laying a robust theoretical and computational foundation for principled rule picking.
format Preprint
id arxiv_https___arxiv_org_abs_2508_17177
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Designing Rules to Pick a Rule: Aggregation by Consistency
Berker, Ratip Emin
Armstrong, Ben
Conitzer, Vincent
Shah, Nihar B.
Computer Science and Game Theory
91B12, 91B14, 68Q25, 68T01
F.2; I.2; J.4
Given a set of items and a set of evaluators who all individually rank them, how do we aggregate these evaluations into a single societal ranking? Work in social choice and statistics has produced many aggregation methods for this problem, each with its desirable properties, but also with its limitations. Further, existing impossibility results rule out designing a single method that achieves every property of interest. Faced with this trade-off between incompatible desiderata, how do we decide which aggregation rule to use, i.e., what is a good rule picking rule? In this paper, we formally address this question by introducing a novel framework for rule picking rules (RPRs). We then design a data-driven RPR that identifies the best aggregation method for each specific setting, without assuming any generative model. The principle behind our RPR is to pick the rule which maximizes the consistency of the output ranking if the data collection process were repeated. We introduce several consistency-related axioms for RPRs and show that our method satisfies them, including those failed by a wide class of natural RPRs. While we prove that the algorithmic problem of maximizing consistency is computationally hard, we provide a sampling-based implementation of our RPR that is efficient in practice. We run this implementation on known statistical models and find that, when possible, our method selects the maximum likelihood estimator of the data. Finally, we show that our RPR can be used in many real-world settings to gain insights about how the rule currently being used can be modified or replaced to substantially improve the consistency of the process. Taken together, our work bridges an important gap between the axiomatic and statistical approaches to rank aggregation, laying a robust theoretical and computational foundation for principled rule picking.
title Designing Rules to Pick a Rule: Aggregation by Consistency
topic Computer Science and Game Theory
91B12, 91B14, 68Q25, 68T01
F.2; I.2; J.4
url https://arxiv.org/abs/2508.17177