Cyber Security Educational Games for Children: A Systematic Literature Review

Fuente: arXiv
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Main Authors: Damenu, Temesgen Kitaw, Gökbay, İnci Zaim, Covaci, Alexandra, Li, Shujun
Format: Preprint
Published: 2025
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author Damenu, Temesgen Kitaw
Gökbay, İnci Zaim
Covaci, Alexandra
Li, Shujun
author_facet Damenu, Temesgen Kitaw
Gökbay, İnci Zaim
Covaci, Alexandra
Li, Shujun
contents Educational games have been widely used to teach children about cyber security. This systematic literature review reveals evidence of positive learning outcomes, after analysing 91 such games reported in 68 papers published between 2010 and 2024. However, critical gaps have also been identified regarding the design processes and the methodological rigour, including lack of systematic design, misalignment between proposed and achieved learning outcomes, rare use of control groups, limited discussions on ethical considerations, and underutilisation of emerging technologies. We recommend multiple future research directions, e.g., a hybrid approach to game design and evaluation that combines bottom-up and top-down approaches.
format Preprint
id arxiv_https___arxiv_org_abs_2508_17414
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Cyber Security Educational Games for Children: A Systematic Literature Review
Damenu, Temesgen Kitaw
Gökbay, İnci Zaim
Covaci, Alexandra
Li, Shujun
Cryptography and Security
Computers and Society
Human-Computer Interaction
Educational games have been widely used to teach children about cyber security. This systematic literature review reveals evidence of positive learning outcomes, after analysing 91 such games reported in 68 papers published between 2010 and 2024. However, critical gaps have also been identified regarding the design processes and the methodological rigour, including lack of systematic design, misalignment between proposed and achieved learning outcomes, rare use of control groups, limited discussions on ethical considerations, and underutilisation of emerging technologies. We recommend multiple future research directions, e.g., a hybrid approach to game design and evaluation that combines bottom-up and top-down approaches.
title Cyber Security Educational Games for Children: A Systematic Literature Review
topic Cryptography and Security
Computers and Society
Human-Computer Interaction
url https://arxiv.org/abs/2508.17414