HLG: Comprehensive 3D Room Construction via Hierarchical Layout Generation
Fuente:
arXiv
Guardado en:
| Autores principales: | Wang, Xiping, Wang, Yuxi, Zhou, Mengqi, Fan, Junsong, Zhang, Zhaoxiang |
|---|---|
| Formato: | Preprint |
| Publicado: |
2025
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
RoomCraft: Controllable and Complete 3D Indoor Scene Generation
por: Zhou, Mengqi, et al.
Publicado: (2025)
por: Zhou, Mengqi, et al.
Publicado: (2025)
Enhancing Sound Source Localization via False Negative Elimination
por: Song, Zengjie, et al.
Publicado: (2024)
por: Song, Zengjie, et al.
Publicado: (2024)
SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decomposition
por: Hu, Xu, et al.
Publicado: (2024)
por: Hu, Xu, et al.
Publicado: (2024)
Using Unreliable Pseudo-Labels for Label-Efficient Semantic Segmentation
por: Wang, Haochen, et al.
Publicado: (2023)
por: Wang, Haochen, et al.
Publicado: (2023)
CityX: Controllable Procedural Content Generation for Unbounded 3D Cities
por: Zhang, Shougao, et al.
Publicado: (2024)
por: Zhang, Shougao, et al.
Publicado: (2024)
General Geometry-aware Weakly Supervised 3D Object Detection
por: Zhang, Guowen, et al.
Publicado: (2024)
por: Zhang, Guowen, et al.
Publicado: (2024)
Open Vocabulary 3D Scene Understanding via Geometry Guided Self-Distillation
por: Wang, Pengfei, et al.
Publicado: (2024)
por: Wang, Pengfei, et al.
Publicado: (2024)
FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenes
por: Zhang, Genghao, et al.
Publicado: (2024)
por: Zhang, Genghao, et al.
Publicado: (2024)
Ctrl-Room: Controllable Text-to-3D Room Meshes Generation with Layout Constraints
por: Fang, Chuan, et al.
Publicado: (2023)
por: Fang, Chuan, et al.
Publicado: (2023)
RoomPlanner: Explicit Layout Planner for Easier LLM-Driven 3D Room Generation
por: Sun, Wenzhuo, et al.
Publicado: (2025)
por: Sun, Wenzhuo, et al.
Publicado: (2025)
OOD-HOI: Text-Driven 3D Whole-Body Human-Object Interactions Generation Beyond Training Domains
por: Zhang, Yixuan, et al.
Publicado: (2024)
por: Zhang, Yixuan, et al.
Publicado: (2024)
A Curriculum-style Self-training Approach for Source-Free Semantic Segmentation
por: Wang, Yuxi, et al.
Publicado: (2021)
por: Wang, Yuxi, et al.
Publicado: (2021)
No More Ambiguity in 360° Room Layout via Bi-Layout Estimation
por: Tsai, Yu-Ju, et al.
Publicado: (2024)
por: Tsai, Yu-Ju, et al.
Publicado: (2024)
Continual Forgetting for Pre-trained Vision Models
por: Zhao, Hongbo, et al.
Publicado: (2024)
por: Zhao, Hongbo, et al.
Publicado: (2024)
SceneX: Procedural Controllable Large-scale Scene Generation
por: Zhou, Mengqi, et al.
Publicado: (2024)
por: Zhou, Mengqi, et al.
Publicado: (2024)
AutoGUI-v2: A Comprehensive Multi-Modal GUI Functionality Understanding Benchmark
por: Li, Hongxin, et al.
Publicado: (2026)
por: Li, Hongxin, et al.
Publicado: (2026)
EmoDiffusion: Enhancing Emotional 3D Facial Animation with Latent Diffusion Models
por: Zhang, Yixuan, et al.
Publicado: (2025)
por: Zhang, Yixuan, et al.
Publicado: (2025)
HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Models
por: Jiang, Haiyan, et al.
Publicado: (2026)
por: Jiang, Haiyan, et al.
Publicado: (2026)
Layout2Scene: 3D Semantic Layout Guided Scene Generation via Geometry and Appearance Diffusion Priors
por: Chen, Minglin, et al.
Publicado: (2025)
por: Chen, Minglin, et al.
Publicado: (2025)
uLayout: Unified Room Layout Estimation for Perspective and Panoramic Images
por: Lee, Jonathan, et al.
Publicado: (2025)
por: Lee, Jonathan, et al.
Publicado: (2025)
Prim2Room: Layout-Controllable Room Mesh Generation from Primitives
por: Feng, Chengzeng, et al.
Publicado: (2024)
por: Feng, Chengzeng, et al.
Publicado: (2024)
Weakly Supervised 3D Object Detection with Multi-Stage Generalization
por: He, Jiawei, et al.
Publicado: (2023)
por: He, Jiawei, et al.
Publicado: (2023)
GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting
por: Zhou, Xiaoyu, et al.
Publicado: (2024)
por: Zhou, Xiaoyu, et al.
Publicado: (2024)
Layout Anything: One Transformer for Universal Room Layout Estimation
por: Mia, Md Sohag, et al.
Publicado: (2025)
por: Mia, Md Sohag, et al.
Publicado: (2025)
360 Layout Estimation via Orthogonal Planes Disentanglement and Multi-view Geometric Consistency Perception
por: Shen, Zhijie, et al.
Publicado: (2023)
por: Shen, Zhijie, et al.
Publicado: (2023)
EditRoom: LLM-parameterized Graph Diffusion for Composable 3D Room Layout Editing
por: Zheng, Kaizhi, et al.
Publicado: (2024)
por: Zheng, Kaizhi, et al.
Publicado: (2024)
Forecasting Future Videos from Novel Views via Disentangled 3D Scene Representation
por: Yarram, Sudhir, et al.
Publicado: (2024)
por: Yarram, Sudhir, et al.
Publicado: (2024)
SceneCraft: Layout-Guided 3D Scene Generation
por: Yang, Xiuyu, et al.
Publicado: (2024)
por: Yang, Xiuyu, et al.
Publicado: (2024)
Semi-Supervised 360 Layout Estimation with Panoramic Collaborative Perturbations
por: Zhang, Junsong, et al.
Publicado: (2025)
por: Zhang, Junsong, et al.
Publicado: (2025)
Perceive-then-Plan: Layout-as-Policy for Monocular 3D Scene Layout Estimation
por: Zhou, Junwei, et al.
Publicado: (2026)
por: Zhou, Junwei, et al.
Publicado: (2026)
Layout-your-3D: Controllable and Precise 3D Generation with 2D Blueprint
por: Zhou, Junwei, et al.
Publicado: (2024)
por: Zhou, Junwei, et al.
Publicado: (2024)
GT23D-Bench: A Comprehensive General Text-to-3D Generation Benchmark
por: Cai, Xiao, et al.
Publicado: (2024)
por: Cai, Xiao, et al.
Publicado: (2024)
Toward Scene Graph and Layout Guided Complex 3D Scene Generation
por: Huang, Yu-Hsiang, et al.
Publicado: (2024)
por: Huang, Yu-Hsiang, et al.
Publicado: (2024)
SPATIALGEN: Layout-guided 3D Indoor Scene Generation
por: Fang, Chuan, et al.
Publicado: (2025)
por: Fang, Chuan, et al.
Publicado: (2025)
SciPostLayout: A Dataset for Layout Analysis and Layout Generation of Scientific Posters
por: Tanaka, Shohei, et al.
Publicado: (2024)
por: Tanaka, Shohei, et al.
Publicado: (2024)
MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets
por: Li, Zeyu, et al.
Publicado: (2024)
por: Li, Zeyu, et al.
Publicado: (2024)
FreeVS: Generative View Synthesis on Free Driving Trajectory
por: Wang, Qitai, et al.
Publicado: (2024)
por: Wang, Qitai, et al.
Publicado: (2024)
LayoutRAG: Retrieval-Augmented Model for Content-agnostic Conditional Layout Generation
por: Wu, Yuxuan, et al.
Publicado: (2025)
por: Wu, Yuxuan, et al.
Publicado: (2025)
Controllable Generation of Large-Scale 3D Urban Layouts with Semantic and Structural Guidance
por: Niu, Mengyuan, et al.
Publicado: (2025)
por: Niu, Mengyuan, et al.
Publicado: (2025)
Urban Architect: Steerable 3D Urban Scene Generation with Layout Prior
por: Lu, Fan, et al.
Publicado: (2024)
por: Lu, Fan, et al.
Publicado: (2024)
Ejemplares similares
-
RoomCraft: Controllable and Complete 3D Indoor Scene Generation
por: Zhou, Mengqi, et al.
Publicado: (2025) -
Enhancing Sound Source Localization via False Negative Elimination
por: Song, Zengjie, et al.
Publicado: (2024) -
SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decomposition
por: Hu, Xu, et al.
Publicado: (2024) -
Using Unreliable Pseudo-Labels for Label-Efficient Semantic Segmentation
por: Wang, Haochen, et al.
Publicado: (2023) -
CityX: Controllable Procedural Content Generation for Unbounded 3D Cities
por: Zhang, Shougao, et al.
Publicado: (2024)