EventTracer: Fast Path Tracing-based Event Stream Rendering

Fuente: arXiv
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Auteurs principaux: Li, Zhenyang, Bai, Xiaoyang, Lu, Jinfan, Shen, Pengfei, Lam, Edmund Y., Peng, Yifan
Format: Preprint
Publié: 2025
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author Li, Zhenyang
Bai, Xiaoyang
Lu, Jinfan
Shen, Pengfei
Lam, Edmund Y.
Peng, Yifan
author_facet Li, Zhenyang
Bai, Xiaoyang
Lu, Jinfan
Shen, Pengfei
Lam, Edmund Y.
Peng, Yifan
contents Simulating event streams from 3D scenes has become a common practice in event-based vision research, as it meets the demand for large-scale, high temporal frequency data without setting up expensive hardware devices or undertaking extensive data collections. Yet existing methods in this direction typically work with noiseless RGB frames that are costly to render, and therefore they can only achieve a temporal resolution equivalent to 100-300 FPS, far lower than that of real-world event data. In this work, we propose EventTracer, a path tracing-based rendering pipeline that simulates high-fidelity event sequences from complex 3D scenes in an efficient and physics-aware manner. Specifically, we speed up the rendering process via low sample-per-pixel (SPP) path tracing, and train a lightweight event spiking network to denoise the resulting RGB videos into realistic event sequences. To capture the physical properties of event streams, the network is equipped with a bipolar leaky integrate-and-fired (BiLIF) spiking unit and trained with a bidirectional earth mover distance (EMD) loss. Our EventTracer pipeline runs at a speed of about 4 minutes per second of 720p video, and it inherits the merit of accurate spatiotemporal modeling from its path tracing backbone. We show in two downstream tasks that EventTracer captures better scene details and demonstrates a greater similarity to real-world event data than other event simulators, which establishes it as a promising tool for creating large-scale event-RGB datasets at a low cost, narrowing the sim-to-real gap in event-based vision, and boosting various application scenarios such as robotics, autonomous driving, and VRAR.
format Preprint
id arxiv_https___arxiv_org_abs_2508_18071
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle EventTracer: Fast Path Tracing-based Event Stream Rendering
Li, Zhenyang
Bai, Xiaoyang
Lu, Jinfan
Shen, Pengfei
Lam, Edmund Y.
Peng, Yifan
Computer Vision and Pattern Recognition
Simulating event streams from 3D scenes has become a common practice in event-based vision research, as it meets the demand for large-scale, high temporal frequency data without setting up expensive hardware devices or undertaking extensive data collections. Yet existing methods in this direction typically work with noiseless RGB frames that are costly to render, and therefore they can only achieve a temporal resolution equivalent to 100-300 FPS, far lower than that of real-world event data. In this work, we propose EventTracer, a path tracing-based rendering pipeline that simulates high-fidelity event sequences from complex 3D scenes in an efficient and physics-aware manner. Specifically, we speed up the rendering process via low sample-per-pixel (SPP) path tracing, and train a lightweight event spiking network to denoise the resulting RGB videos into realistic event sequences. To capture the physical properties of event streams, the network is equipped with a bipolar leaky integrate-and-fired (BiLIF) spiking unit and trained with a bidirectional earth mover distance (EMD) loss. Our EventTracer pipeline runs at a speed of about 4 minutes per second of 720p video, and it inherits the merit of accurate spatiotemporal modeling from its path tracing backbone. We show in two downstream tasks that EventTracer captures better scene details and demonstrates a greater similarity to real-world event data than other event simulators, which establishes it as a promising tool for creating large-scale event-RGB datasets at a low cost, narrowing the sim-to-real gap in event-based vision, and boosting various application scenarios such as robotics, autonomous driving, and VRAR.
title EventTracer: Fast Path Tracing-based Event Stream Rendering
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2508.18071